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Reviews for "Journeys of Reemus 4"

Another good entry

I can't believe there have only been four of these so far. At least everything works out well for the game, as it's as good as ever. I suspect this will eventually have medals. The funniest part was when the lady said that missions to save the world came six times a day. Given how many games there are around, I wouldn't deny that at all. To get started, just click on the woman and then click on one of the chores, I chose the bee one.

You'll get a message from the flower house owner that says "Force open" something, "tree trunk". Pick up the hose and then go over to the last screen and get the rock. Sad to say that's as far as I got. The animation is really well done in this, as are most of the games you have worked on. I appreciate you consistently making good games.

Unbelievable

Amazing how Reemus is able to survive and finish yet another journey :D
Been following this series from the start. One of the comments below said this one is short, so i thought this was just a promo to the paid version, and am i glad i was wrong. Ch4 is just as interesting as all the previous chapters. I just have to finish the game from the beginning.

I still think the first chapter is the funniest of them all. "Brain and Brawn. Im good with neither" is still my favorite quote from the entire series. Still i quite enjoyed this chapter.. and cant wait for more.

Big news

I can understand that you kept this instalment light to work on the full length (which I got by the way. You and Tomar were awesome.) ... BUT this was a little too easy and short. Regardless it's a fun story and we're always happy to see Reemus games whenever they're posted.

On Ballads: One thing that should be worked on is lip syncing. Seriously everything else is smooth but the mouths are just.. not on the same level to put it nicely.

Grats on the full-length and I hope to see more.

I love these games!

will you make a chapter 5? and when will it come out?

These NEVER fail to impress. I loved the witty humour, both in the dialogue and the actions the characters go through (Reemus punching the beetle being a personal highlight), having the ability to go back to different areas was nice; you could have a breather from one of the puzzles and move to a different one until you wanted to solve it at a later time. Most of the puzzles were pretty logical and never dissolved down to 'hmmm, I'll just click everything on the screen until something happens', which a lot of point-and-clicks have a tendency to do. Great music; each piece set the mood for the corresponding scene. Artwork is great, as well as the animations. Multiple endings were also a nice touch. Really looking forward to the next :)