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Reviews for "Hands of War TD"

So close!

Would have been a perfect game, but there are some problems, well as least for me. I believe it is more effective to buy new towers than to upgrade ones you already have. All the time I just build a real close formation with my towers and upgraded them (which got boring after a while) Then put a Power totem and a sentry tower in the middle. I really like the story and the more addicting parts of
the game such as unlocking new areas of the map. Would love to see that expanded for sure if your gonna make a 4th <3. Would also appreciate a reward coming with the badges I get. Most importantly though, I thought the game was a little messy and disorganized with the badges and the skill points and such. Would absolutely look forward to see a cleaner version of that.
Still I have to say, real good game and I really look forward of new versions of this one.

ad issues

The game was fun but I don't like how the game doesn't preload during the advertisement.

alright...

the gameplay is really cool reminds me alot of kingdom rush... although there were a few things that annoyed me such as the constant cost increase of units and the graphics there okay but nothing exceptional by any means but i think the gameplay is enough to save it i give it an 8 and ill likely still favorite it as im a sucker for a good TD

Such a Dissapointment, regardless.

After the Incredible, Gasp inducing, awe inspiring introduction, i'm introduced into a rudimentary TD game, sure, bells and whistles abound but the general feel of the game seems so closed, the breath taking art style limits only to the introduction, and leaves the gameplay alone with simple graphics and repetitive enemies.
Intro 50/10
Gameplay 7/10

One gripe.

It seems that it's much more effective to just build a new tower rather than upgrade an existing one. Through the whole game I just build a veriety of towers in one cluster with the power totem in the center and just moved my hero via teleport further back if any broke through. It makes frenzy much more effective to do this too. I never used the heros ice/slow ability, and RARELY used the meteor rain as it wasn't cost effective. The only units it seems worth upgrading is the power totem (To increase unit damage) and the merchant building (To gain money after each round) and only the latter if you do it very early.