okay story, but gameplay was lacking
I liked the Memento-style structure where the player's assumptions are reversed as more of the story is revealed, and I liked how seeing the next scene first gives you hints as to what you're supposed to achieve in the previous scene. But the gameplay was unsatisfying in that none of the actions made any sense. Things just float around and there's no explanation of why. Was the main rat guy supposed to be telekinetic? Was there a disembodied player character that was supposed to be helping him? These things need to be explained.