Fun, but...
I've always hated it when games use the control scheme implemented in this game; where your ship aims towards the mouse, but also moves towards the mouse. Not a problem when you're moving a lot, but when you're in one spot, it makes aiming painfully finicky, and adding the 'e-brake' function was simply not a good fix. What you should have done is made it so the ship doesn't move ON TOP of the cursor, but so that it lags a little behind, giving the ship a chance to track properly.