I AGREE WITH J0EK1NG
The money system is seriously unbalanced. Other than that and the lack of story right now. It would be 10/10 and 5/5 . Keep up the good work
I AGREE WITH J0EK1NG
The money system is seriously unbalanced. Other than that and the lack of story right now. It would be 10/10 and 5/5 . Keep up the good work
Good game!
Love the concept, but could use a few improvements:
Money system's a little unbalanced; before a successful voucher you're constantly strapped for cash, afterwards you're set for life. Perhaps increase the $ from monsters and decrease the voucher bonus and have the vouchers increase each purchase like the armor/weapon improvements.
A little warning would be nice if there's a dragon coming. Several times I've passed a grim's shop thinking the next enemy is gonna be a golem or wolf only to find a quick demise.
Maybe you could add some magic which regenerates daily that can be used by clicking the bottom of the screen. I've found myself randomly put in a long chain of nothing that can heal me or increase my lifespan for long periods of time, and if I hadn't been lucky I'd have died.
Possibly have multiple items that can be carried--double-click for one item and single click for the other, or click on yourself for restoratives and on the enemy for $ or death.
Otherwise, great game. Hope to see more.
Very Cool
Since the mechanics of the game only use the left mouse button, it makes for a good time. FYI to new players, Keep an eye on your health bar and your lifespan gauge simultaneously. Elixirs for health, and soulshrines for your lifespan. gl;hf
It's fun.
Would be easier if we could see what the enemy would be, or farther ahead then just three events.
Still good though. Great job.
Really nice!
Finally i get 100% :)
Very cool and addictive game!