00:00
00:00
Newgrounds Background Image Theme

feg4t2 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "The Last Day On Earth"

Well, this is a thing that's happening

Maybe I'm just too dense to understand the symbolism behind a game that says man's ambition is dangerous, only to offer said creatures a frustrating, often unfair challenge that only said ambition can conquer. Or maybe you could just be a terrible game designer. Since we're going the artsy route here, though, you obviously didn't care about how the gameplay was going to turn out. Nevertheless, let me take a moment to point out every single flaw I encountered over the past 30 frustrating minutes.

First off, going backwards to get the bow is counterproductive. Backtracking is NEVER a good idea, even in 5-star console games, and you make it the solution to the first challenge? Even after figuring it out, what's our reward? We find out that *gasp* " ZOMGTHEBIRDWASAMOTHER! MAN IS EVIL!" Good to know we were feeling extra original and edgy today.

Our next challenge is the threat of getting sandwiched between two groups of insta-kill enemies. The only way to pass them is to wait until they disappear and to sneak by in their absence. This would be fine, except for the fact that the enemies randomly decide to disappear for periods between "enough time to live", and "enough time to screw you over", with the latter coming much more often. The worst part is, I only get two chances to slip by before I run out of time and have to do the minutes-long bird portion again. There's also no clear indication as to when they're going to disappear, or for how long. All it is is luck. It's pure luck whether I get by or get screwed because the random-number-generator decides that I need to die this time.

My biggest beef with this section, though, is that unlike the bird, THESE GUYS SERVE NO SYMBOLIC PURPOSE WHATSOEVER. They don't represent anything or mean anything to our character, and passing them doesn't resemble any kind of life challenge, so what's the point other than to pad out this empty world with some mindless challenge?

After much annoyance, I finally got to the "grim-reaper" section. I breathed a sigh of relief because I thought I was going to get something new, but unfortunately, I realized only half a second too late that it was just like the last segment: a test to see if I could react to the split second window in his instant-kill attack. And this is where I gave up on the game. I could have continued, but that's when I realized I didn't want to. I had no motivation. No conviction. What was waiting for me? Did I have a goal? Some pot of gold waiting at the end of the dark, foreboding rainbow? No. Just a chance to wade in piss for the 10,000th time whilst I continued to develop a brain tumor from listening to this goddamn song. Hania deserved better than this.

Next time you develop a game, how about you actually play it yourself before making us go through this kind of crap?

The Worst Game I Have Ever Played

I can make a better crap than this game.I came to get the medal but guess what?This is a game where you have 3 lives and only 3 moving keys and one interacting button.You can't even see the lives and you have to backtrace AND the game has horrible graphics but most importantly HORRIBLE GAMEPLAY.With all these stuff only 1/100 can win this game.

Horrible.

The music although fitting is annoying. The same feeling could be set with no music or even gentle sound Effects. Having some chick wail about open wounds and bruises is just too much. The only reason I got past the bird is because I decided to read another Review. Controls are simplistic enough but they really don't do anything (Other than walk around.)

Same as the other reviews...

Man, I really hope you can do better than that...
The graphics were not bad, but you could have made eighter the character or the background in different colors so they wouldn't mix with each other.
The gameplay and the story were downright bad, I mean, at the start of the game I had no idea of what to do, so I pressed the most common command keys, the arrows and WASD keys, hopefully it was one of then, I tried to see if the character could jump, he couldn't, my reaction to that was something like "Okay, so the character probably has a knee problem that he can't apply too much strenght in it or something..." let's be positive. I noticed that I had to avoid the question marks, then I found a yellow pool which I hoped wasn't what I was thinking of... anyway, since I could jump I decided to enter it and see what happens, then a giant crow appeared and grabbed the guy, probably thinking he was it's baby, since he is as black as the crow, but probably noticed it and left him at the rest point, after reading the other reviews I knew I had to backtrack which, as the reviewers said, is NEVER a good option, and got the bow and shot the giant crow, and wierdly enough the bow disapeared as well not only the arrow, but skipping that, we find out that the crow was the mother of those two eggs in the nest, and that there was some story in the game, but then, zombies, then I thought... c'mon, zombies, really? man this is probably the 10th zombie apocalypse game I see this week, and out of all 10, about 5 were good, and two were from the same designer, the games were: Lab of the Dead and Road of the Dead.
Oh yeah, by the way, now to talk about the difficulty of the game. I'm not really picky about difficulty, I some of 53xy83457's games, and they were pretty hard, but definitively nothing near impossible, but your game, sir, surpassed then all in difficulty, and not in a good way. I was unable to pass through your zombies because of my chronical bad luck, because I noticed that to pass through the zombies you need to cross when they dissapear (by the way, here I noticed something, your game was not in a Zombie Apocalypse world, it was in a GHOST Zombie Apocalypse world) but when you cross the zombies the right time, they kill you, there's not even a sequence in the time they dissapear, it's completely random, and the time they keep dissapeared is also random... that's when I thought, fuck this game, I could be doing something else, like writting a review to make myself less frustrated at this game. By the way, add a MUTE button, this chick's voice fucking irritates me after some time. Game music usually doesn't have voices, it's usually instrumental only, except for title screens, cutscenes and credits.
I give you a 1/10 sir, simply because of hope that you will improve and jump over this pool of insults that is the reviews page.

this game looks nice and its a nice concept, with that in mind how could you go wrong? well, HOW ABOUT FREAKING BUBBLES EVERY WARE?!!? seriously, how do bubbles kill you???