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Reviews for "Moby Dick 2"

Imaginative and best of all fun

The game itself and the concept is excellent. I'm glad that people are still creating decent flash based games which don't include stickmen fighting or shooting each other.

This game also offers great design boasting a excellent musical score as well.

I do think that the controls were slightly difficult to get the hang of at first, however after a while they are fairly easy to grasp. It is recommended that you play with a handheld mouse rather than a mousepad, as the game is entirely reliant on mouse controls (Apart from using the spacebar for upgrades)

The upgrading system works marvellously, on the simple grounds that the player is able to revert any upgrades that they may have purchased. This then allows that player to then decide what they think may be the best combination of upgrades, without having to commit entirely to a couple of sections, such as Size, Speed, Health etc

Overall I thought that the game was really enjoyable, and is fun for players who want to just smash boats and eat people, as we all do from time to time :)

this game is verry fun, As the waves get higher the fishing hets and ammounf of humans on each boat get bigger/higher too, Which is slightly annoying there is no way to get out the nets and dam they throw 3 at a time which interupt your charge and because now theres 6/7 humans on a boat ur like a fluffy sheep stuck there getting slapped by the vast amount of humans shooting into the sea. My opinion they need to adjust the charge so it can break you free of the fishing nets. Rated 4 still a verry fun game.

Nice ideia! Good animation and music too!
good job!

Good but...

I really loved this game i played for hours but the skill system seems like its a little too specific. Like to upgrade all things individually and only get 1 point per round and only 1 or 2 for achievements made it a little too difficult unless you when and used some sort of guide. I had trouble making a balanced game. If i point points into health i needed speed and vice versa. Just maybe next time include 2 skills together like speed AND boost or health and regen. Just a thought

fun and simple, but needs more polish.

I like the music, the playful graphics. The upgrades are various and robust. I don't like the fact Moby has all these skillsets and the game never evolves past spinning in circles or charge-diving up to hit ships/balloons. I see no reason why he couldn't have used some kind of geyser/water-spout upgrade to hit the aircraft, maybe rock-hard teeth to chew through the boats rather than ram them all the time. Perhaps this humorously would lead to Moby fighting crude metal battleships in an attempt to protect themselves. Other than hiding like a big baby mammal and eating fish, the dive talent is dull. Put some sunken treasure chests or health-dropping coralreef to chomp on to give more use to the dive and bonus/luck ability. What I feel missed the most out of this game is a few fights with a Captain Ahab boss, using various Wiley Coyote insane mechanisms to fight you.