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Reviews for "Bullet Bill 3"

The game is...AMAZING!

I cannot help but say your game is incredible. I have already made 3 custom levels JUST to test out the physics...the game itself is better than the previous two, but the abilities and in-game medals make it the best game I've seen on Newgrounds in a while.

To ParadoxOfZeno and all the other people

In my opinion, this is MUCH EASIER than Bullet Bill 1 and 2.
Think of it, the levels are shorter, there are easy bosses (if you can't figure out how to hit a koopa when you're a Bullet Bill, you're a complete moron in my opinion and also, when he shoots at you, just move the mouse away from him very quickly.
The Phanto spruces things up a bit, although insanely hard on World 1,(i admit)
I managed to breeze through the World 2 boss with added Phanto with ease.
Plus, If you want a new character THAT bad, wait till World 3-3 and use Time stop at a certain bit which will take you to a secret stage which will unlock Guile.
Plus, a level editor, medals, and lots of hidden stuff, means that this guy has put a lot of effort into Bullet Bill 3 and I prefered this from the others.
P.S The box is the cage with the hidden character inside if you get the key and survive.

15 months of meticulous work paid off.

I'll get into the review, but IMPORTANT STATEMENT FIRST:

Funny thing about the boss fights, guys... Getting the key is entirely optional.

You don't have to deal with Phantos at all. And I think all the complaints about this game being way too hard probably all stem from people not realizing you can fly past the key.

That said, this is masterfully done. I'm honored to have been a part of the beta-testing so long ago, because the level of professionalism in this game is unmatched. I don't even want to call it a Flash game because I think it goes beyond that. Every world leads to a new and awesome discovery. The level editor is amazingly polished, the characters are challenging to unlock and hilarious to use, the music is especially fitting... everything, down to the way the main menu screens moved, was obviously made with a lot of care, and I'm constantly impressed by how much detail this game has. Even the fire on the boss ships grows stronger and weaker as it moves left and right.

If I had to point out any flaws, I would say that it is a bit disconcerting that the Phantos moves behind the platforms instead of always in front of them, though that doesn't really affect the difficulty since his movements are rather predictable (yet hard to dodge). And while I personally found it obvious that the key for the first boss battle was entirely optional, apparently others didn't, so perhaps that ought to have been clarified in the design or the explanation.

Honestly, though, that's it. I cannot think of any flaws in this game that are significant enough to give it any less than a 10. Well done, Psycosis91. You still reign supreme in the field of sprite Flashing.

GRRRRRRR..

The guy with the key at the first boss is really pissin me off....

I NEVER EVER>>>

seen get a Bulet bill ASS Rapped in my life, totally addicting and Your a genius!