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Reviews for "Melee Man"

Bad, even by "retro" standards.

Didn't really appeal to me. The graphics were ugly, the music was too basic and grating and the controls were pretty sticky. I understand that recreating an old Gameboy Colour was the idea and you certainly accomplished that.

But the Gameboy Colour sucked. It sucked hard. It was an awful console. Perfectly serviceable in its day, but did not age well. No way in Hell.

Combine that with the pretty soulless character, setting and gameplay and you get...a generic Gameboy era platformer built in under a week with no real features to help it stand out from the crowd of other retro pixel games. This wouldn't even have flown in 1998, on the Gameboy Colour, because there were better games even then. Lord knows there are better games now.

TheVillageBlacksmith responds:

I'm sorry you feel that way. I do remember reading reports of children being brutally assaulted by Gameboy Colors right around the time they were most popular. I can only assume that this happened to you and I feel that you are very strong, brave and tolerant to be able to try out a game honoring them. I admire your courage.

Could be better.

Too much decoration on some levels. Sometimes It's difficult to tell the diference between background and game.

You can get stuck in level 13 if you shot the worms instead of jumping them (I had to refresh browser).

I stopped playing at second boss, level 15: if touched you're most likely to die, and I don't really want to jump on bullets to get that hearts on top.

Darn..

This game looked promising but when I clicked level 1 nothing happened except for a music change... Please fix this issue.

Yawn

Something's not working right with your game when I quit, out of sheer boredom, on my first death. Everything about it is so cliché.

The horrible lag in level 15 combined with the fact when either the boss or you gets hit, you start to "flash", means both you and the boss become invisible, usually resulting in you falling into a pit. Sorry, but it's just inexcusable. If the game is going to have lag issues, have the characters change color when they are invincible after being hit, don't have them flash.