Close...but no cigar
My problem with this game is not the puzzle aspect. I really liked that. Fitting things together etc, it was all very engaging and inventive. My problem was the MASSIVE lack of clarity when it comes to the incompatibility of things. You could jump down to somewhere where you can see a clear join, only then to find out they arn't compatible. This is what is bugging me. You aren't asking us to solve the puzzle, you are asking us to solve it in the way that YOU want us to solve it. You are allowing for it to appear as though there are multiple solutions, where as in fact there is only one. I wouldn't mind that, except there is nothing viable to tell us which solution is right. This is what bugs me. A good puzzle game, but overall lacking in the department of clarity. It needs more work, a clear way of making it known which jumps between cards are comparable, and which arn't. Otherwise, you are just essentially fooling us, and too often we have to work out the answer with trial and error.