I can dig it!
I actually enjoyed this game, but got frustrated when i could *perceivably* cross between panels, but could not because they're not "supposed" to be crossable. If you made the puzzles so the open ends did not line up unless they were supposed to, it would be better.
Also, right off the bat, the controls were not explained too entirely well. I got the hang of it after a couple puzzles, but when you don't know what does what the results seem pretty random.
I only played to level... 5 - i'm assuming it gets to the point where there's even more pieces? I hope so - if not there should be.
Thanks for a mildly entertaining couple of minutes - i'd love to see this idea fleshed out - maybe with opposition?
D