A game that encourages you not to play it.
As a vehicle meant to deliver a message, it was alright.
As a game, it was pretty bad.
The visuals were okay. Not really good or bad. The music as well.
Then there's the gameplay. The most important part of a game. The gameplay was boring. The game actively encourages you not to play it as part of the message. After the first few enemies the kid learned how to fight and then I just stood there for the rest of the game, and won. Great. The child now knows how to protect himself online. Wake me up when it's over.
A game that plays itself is hardly a game at all.
I think it would have fared better as an animation.