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Reviews for "Monster Arena"

Great game.

However was a bit sad to see that a monster with 175 agi has a slower recharge rate then one with 10.... but over pritty well done for a mix of monster rancher and digimon.

its a decent game but...

the negative health glitch is annoying, getting over 500 agility makes it so attack bar does not charge, and the years keep jumping around.

WAY too easy

I still haven't figured out how to participate in the higher grade tornaments, the NPCs always use the same pathetically weak monsters and my cebolla can kill everything in one hit. Please, do something about it. This game has potential, but, at this point, it practically feels like a demo.

Okay game, somewhat boring, weird glitch

Okay, so, like others have said, the game is pretty good, but it gets repetitive. I'm still playing it, but it does get repetitive.

One odd glitch I've discovered: I have the little pink puffball, and while it's fun, I've been powering it up, making it a powerhouse, but I've done it a little too well. When using the Call to Arms power, when I attack, I lower my opponents to negative hit points. At that point, I have to wait for them to heal to normal, then attack again, before I can kill them. When this reduces them to -124 hit points, it's a very annoying time to wait.

Good but.

It's nice but it get boring....very very fast.