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Reviews for "Aurora 2"

Creepy point and click western.

Well done sir, you nailed the art and music.

This creepy point-and-click western adventure was spooky to the last click.
A bit on the linear side, but I dig it. A big improvement over point-and-clicker's being completely illogical.
Could use more adventuring, though. Especially considering it's a short game.

I hope to see an episode 3! Well done.

Slightly less than the sum of its parts...

Having enjoyed nearly every game that Pastel Games has put out in recent years, I can say that they know what they're doing. The people there have a unique knack for combining mesmerizing artwork with engaging gameplay, and the Aurora series is no exception.

The "sequel," which is obviously going to be serialized (in how many parts, I'm not sure) is both a step forward and a step back. The artwork in Aurora 2 is gorgeous and expands the palette beyond the muted earth tones of the first. It's not often that I get to stare at a game without fear of my character dying. The plot continues to interest without giving much away, so here's hoping that the subsequent parts don't disappoint.

The only problems with this game are the utter simplicity of the puzzles. In the first game, the player's success depended on which items to buy or ignore, or how much attention you paid to the details. There is none of that in Aurora 2, where every puzzle is really just a speed bump. Add to this the diminutive length of the game and one really starts to wonder if Pastel Games was in a hurry to put this out.

As I said earlier, I realize that the sequel is going to be serialized, so I can't harsh on it too much. If nothing else, it was a beautiful 15 minutes of computer time (staring included).

Was wondering when this'll come about.

I enjoyed the first game, and this while continuing the story, didn't really feel as good as the first to me.

Linear - Well I liked the first one as you could explore the mysterious town somewhat and try and discover whatever was in it. This one was just going on a set path. I could understand this one at least, all for forwarding the story.

No description - This was a particular problem. Well there was just no clue about using a lockpick to open the door, or even bribe the old woman. It would've been nice if there was a "The door was locked" or "she's hiding something, maybe if I convinced her with something". And a bit of my fault, but I was thinking there would've been finding some oil for the lamp since it was discarded and all, and not simply just using the matches on it.

In all it is a decent game, hope for the 3rd game to further on the story of Aurora.

haha to hard for meh

its a bit TO hard for me :P

I would like it if it was longer but over all good job