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Reviews for "Cave of No Return"

Review and achievements

I liked the visuals, but the constantly repeating loop of the impending cave-in quickly became an audio annoyance. Maybe a subtle BGM could be added?

The controls are simple and responsive, but since the game requires the player to repeatedly tap the down button just to continue to play, it got pretty boring. Yes, there are things that you have to jump over and things that you have to slide under, but the gameplay still became more of a chore (and finger workout) than something of entertainment. Perhaps the speed boost could remain for as long as you're sliding, instead of just at the initial crouch?

For those of you wanting to know about the achievements:
- No Return & Mushrooms Are Bad For You: arriving at stage 1 and stage 2, respectively. I'm guessing that Crystal Clear is for stage 3 and To The Bones is for stage 4.

- Sliding Princess, Sliding Queen, and Mother of Slide: those have to do with sliding (a lot), probably slide for a cumulative total of X, Y, and Z seconds per playthru.

- Rain of Pebbles, Rain of Stones, Stone Storm: I'm guessing these have to do with "riding the wave", or spending X, Y, and Z seconds running while very close to the falling stones (danger line).

- Going On a (Longer) Trip: these involve hitting the corner/side of a ledge, causing your character to trip and slow down. You'll see a small flashing animation when this happens.

- There But Not Back Again: I have no idea on this one. I got it on my 2nd run right near the start.

- Inquisitive Soul: View the game credits,

need work

some button in the game didnt work

Nice idea. Needs work.

Okay, the game was really nice and somehow addictive. You wanna know if there is an end or something (at least I do, so I'll play on and on and on...), I mean 'no return' doesn't mean you can't make it out, or does it?
But I agree with the other people, it gets kinda difficult after a few secs, but that's okay, it's challenging and not too lame, though it could be a biiiiit easier for us mortal people. :D

I can't say much about the music, I've disabled sound.

Next point: the medals. It's okay for me when I do not know how to actually get those medals. But at least I wanna know later what I've done to receive them, know what I mean? It's just strange for me that I got three or four of them when I jumped against a corner.

Well, another point, off the actual game, is that when I wanted to click anything in the menu after dying it wouldn't lead me there (Facebook, Twitter, teagames, leaderboard, more games, and oh, the box in the right corner in the achivements menu that says 'click here to....'). I don't know if it's just me? Maybe anyone else should try out to be led to one of those pages.

Okay, all in all your game was nice to play, no massive negative points in here but a lot of fun to keep me playing gor a long time.
So then, I gotta find a way out the cave, see you.

whats with the medals?

I dont even know what im doing to get them, yet i was at 5K score on my 3rd try and i got There But Not Back again. You Couldve at least made them hidden, then told how u got them after you unlock it. This is just my medal review, not gonna add more

Not terrible. Needs a little work.

The monochrome is a nice touch, yet as the game progresses it's painful on the eyes. The music , nothing wrong there, the same with the graphics.

As for the jumping and scrolling, that is where the problems emerge. Some of the leaps are far too impossible and the margin for error is very slim. YET, it is not a simple hitbox issue so it's far more acceptable.
The apparent speed increase from sliding doesn't do much when at some points of the level the collapsing cave over takes the player regardless.

All and all, it is very well made game- Just with a few issues. I can't decide between a 7 or a 5 .