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Reviews for "Robots vs Zombies (Game)"

Guess I'm the only who sees some issues, but... A mix of tower defense and another genre (such as shooter) tends to be underwhelming, and forces the player to focus on one thing or another. Dungeon Defenders got the blend just right; this game did not. The Xeno Gears style TD (using towers to create paths that enemies had to go through) was ruined by a lot of the "hazardous Environment". The towers themselves were completely generic. I get that it's hard to be creative in a tower defense, but you could avoid using the most basic towers in existence. As for the shooter part... it was just meh. There are other games on NG that do the "Robot-Shooter" a lot better, probably because they focus on shooting, not tower defense. That's all I got to say.

I don't know if anyone else found this game difficult or not,(mainly Because I couldn't pass the first set of rounds) but maybe I'm just a n00b complaining about it. Another thing is when you make it to where if your a premium player your a god, it makes the user overpowered and ruins the challenge of the game. Right?

Badim responds:

Wrong. Premium stuff just for extra fun. They do provide some bonuses, but without them game is ok. It is designed without premium stuff - i add it later, just to make it more hard to get.

i like it so here you go ***** thats what ill give you if i could give more i would.

DUDE THIS IS JUST A RIPOFF TD OF RED STORM!!! IT'S STILL AWESOME, THOUGH.

THAT'S RIGHT. I CHANGED MY ICON, BITCHES!!!!!!!!

Badim responds:

Yes, it is. Red Storm - is my game too. They all - on same engine that i`m developing.

This is painfully generic.

Tower defense is a blight on gaming simply due to how many unrefined versions of it there are, and this doesn't stand out in any significant way.