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Reviews for "Bunny Kill 5 The Game"

A good start.

I actually kind of like the game as it is. However, I do agree that it would be pretty sweet if someone did team up with the creator and made a more polished and fancy version.

Unfortunately, a full game may be a long way off, or maybe even out of the question as far as Bunnykill's creator is concerned. So, in the meantime, here are a few things you could do to improve what is already created.

-Ranged Weapons. Guns were used quite a bit in the Bunnykill series, so it wouldn't be out of the question to give you the option of fighting with a gun.
-More Attacks. I get bored kicking and slashing my way through the same bunnies over and over. Maybe some sort of special attack or something would fix that.
-Healing. Maybe you could heal a few points in between rounds, or pick up a powerup every once in a while.
-Active Guarding. There is only one game I have ever played that did an acceptable job implementing passive guarding, and that is Tekken 5, a console game. It's far more complicated and deep than this "short and basic game," and was only able to pull it off because of several other faces of gameplay. It is not recommended here in a simple flash game.
-Interactive Environments. I would like to be able to move to different areas and all that good stuff, and I'd love to be able to damage walls and jump off of stuff. Most good fighting games have that.

Anyway, good job. 7/10. 4/5

It's ok

Liu Kang's theme song was good, but I wish it wouldn't start before pressing play. Or perhaps you should get something out of the audio portal that loops a little better.
The game itself is ok. But as people below said, Bunnykill is tribute to MC. So seeing a tribute to a tribute is amusing. Anyway I was surprised by the fact that you added experience in a game where the player needs to beat a certain number of foes in a wave. Thus the player will always have same weapons in a stage upon replaying.
So if you can manage to make a fluent game with nonrepetetive stages and more weapons/firearms it'd be awesome. Good luck

Pretty decent

I think this is the first Bunnykill tribute I have ever reviewed. It's cool because the "Bunnykill" series itself started out as a tribute to the "Madness Combat" series. The thing was weird because at first I thought it was too easy, but then I suddenly died. I guess you have to really pay attention to how much health you have. The music was really good in this too. The graphics were good, and it seemed a lot like a game made by the author!

The main flaw was that it did seem to just be the same thing over and over. At least you got some upgrades as the game went along. It's pretty cool to be able to kick those enemies and watch them fly over and over. Do you think you or someone else might make a game when the second part of this comes out? You might want to also have him go into the buildings.

GREAT

This is perfect dude! Great game, congratulations! Well, you should make more, so I'm giving some tips wich I think could be pretty interesting for you:

-Music gets boring after some time, try to innovate that;
-Level up system is pretty confusing, even if it's balanced;
-Block system is also confusing, since you need to do nothing;
-What makes bunny kill so awesome, in my opinon, are those crazy fighting combos. Try to reproduce some of those on a game and this is bound to success!

Again, congratulaions, you did the hardest part, wich is having a great idea.

its to easy...

...but i liked it, keep it on.
7/10 4/5