Not bad, but needs a bit more work
The idea behind game is pretty fun. The artwork is nice (aside from disappearing into walls every so often, and crummy camera moves), and the music, though repetative, does put you in the mood of the game. What bogs it down however, is, as was already stated, the clunky controls. What should take two tries at most to get into a ceiling vent took me well over three minutes. Same with the jump on the cars in the beginning.
While I appreciate the puzzle aspect of the game along with the shooter part, the lack of instructions (even those that are included are a bit cryptic) really weighs down the game. I got to the Indiana Jones-like part where you're supposed to pick up a briefcase while putting a bottle of vodka in its place, and damned if I know how to control it! I had some help by a forum member, but still I can't figure out the controls.
The hex puzzle... forget about it. I'll admit I'm not the brightest bulb in the box when it comes to computers, but even after it was explained to me how to attempt to solve it, I was clueless! While that is an interesting idea that lends itself to tougher gameplay, I think that's a little too "niche" for a game for the masses. Then again, I might be the only dope who doesn't know hex programming on this site! :)
There is a glitch with the hex rooms however. If you go toward the opening of the vault (against the wall) and jump sideways, you can move through the laserbeams and into the room to get the loot. Granted, that doesn't work with the locked cage with (what looks like) gold inside.
Overall, I do find this to be an above average game (hence the 7 star rating), and when you're not bogged down by annoying controls or camera movements, it does what it sets out to do very well. But the lack of instructions on what to do really takes you out of the gameplay, and will probably become frustrating enough for some to quit playing.
I hope this review helps, and (even though its buggy) thanks for sharing the game with us. Good luck!