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Reviews for "Normandy Survival"

i must say

for start. thats a pretty great work!

austinplaneboy responds:

Thanks! Here's a little bit of gaming-words-of-wisdom I just came up with for all you great players:

We developers create the games, yet it is you players who make them what they are.

A game without players who support it can not stand. YOU are the people who decide the overall fate of the game, and perhaps, even the developer himself.

While we developers (or authors, depending on how certain developers divide up the work) invent the story, it is you, the players, who are the inspiration for the stories we invent (at least, as long as you guys are PM-ing us with you suggestions).

Were those good words-of-wisdom? I'm not really the kind of guy who usually writes stuff like that? They still make sense, though-I think...

I like this game because it memorializes the brave American soldiers that fought against the Aryan menace
If they hadn't sacrificed themselves, us Jews wouldn't be able to bankrupt their descendents with regulatory capture or even outright fraud
Oy vey! What a world that would be!

Great job.

The only thing is that the art was a little mediocre. But I have an offer, want to do a game, like a sequel to this, and I'll help you by doing the art, how does that sound? It would be great to work with you on a project.

austinplaneboy responds:

I'd be honored! The only problem? I made this with the 30-day Flash trial-and it ends today. That's why I am trying to get as much support for this game as possible. That way, I can put ALL ad revenue made from my game (from Newgrounds, Kongregate, and the Mochi Games Network) together to pay for the full version of Flash. So, thanks for the compliment! :) Remember to spread the word of my game for support, and when I get the full version of Flash, I will DEFINATELY contact you about a sequel with your help involved. Thanks! :D

Good game!

Your first game was awesome and you deserve a 5/5!

austinplaneboy responds:

Thank you!!! You're awesome! Now, I shall add you to my "Awesome People" list. ^_^

Great for 1st, but repetitive and boring

Congratulations for making your first game alive, but as I see it, it still requires a lot of work to become interesting.

I didn't find any instructions on what buttons to use, so I had to figure them out myself (tried to use mouse at first, didn't work). Also the only thing you have to do is press left-right and hold down shoot button. Until you have 750 kills. That's just so boring that I did quit when I reached 30. So you need to be a bit more creative there. Make some platforms, add different units, flying enemies etc.

Good Luck making it better and becoming a better creator!

austinplaneboy responds:

Well, I updated the game a couple days ago so the enemies would come from both sides. That definately made it hard enough for ME. Thanks for appreciating my effort, though. :) The more support I csn get, the sooner I can get the full version of Adobe Flash CS5.5. Once I get it, I'll be sure to start working on a MUCH better game.