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Reviews for "Skinny"

nice game!

you left me hanging, bro!

Yet another review

I've written reviews on this game before but here is yet another one.
Still, an amazing game! I have finally been able to progress through it but I have found myself having trouble in the 3rd level area thing. I only have 3 batteries and the last man/thing needs 5. I am sure I must have missed some. This is pretty much a plea for help from those who have already beat this part. And i can't save the game and continue later because I always destroy those globes the second I find 'em.

very good

a great game, very beautifully written, and much fun to play, but my rating is purely based on the ending. you should consider making a sequel, or at least making something that goes on during the credits.

Amazing

The art style is lovely as always and fits the atmosphere of the game perfectly. I didn't expect the sudden ending and was a little bit confused by it, but I like it that it lets players make their own conclusions about what happened next.

I was taken by surprise when I got the 3rd secret item, I didn't expect it at all! I thought that Pete had woken up from the coma, but apparently he died? Or he did wake up, but died of old age after years...

In any way, the music is also brilliant and very relaxing. You know, you should release a handheld (or home console) game with a collection of all these little games you've made. I'd happily buy it!

Keep up the lovely work, I do expect to see more in the future.

Another stunning game from you.

As always, you amaze with your ability to imbue your work with a palpable atmosphere. Skinny lacks the endearing simplicity of Coma, but the gameplay elements you've chosen to incorporate do make it feel like a more fully fleshed out game. The surrealism of the plot and the artwork gives the game an appropriately dream-like feel, which the ethereal music also has a helping hand in. In short, this is another remarkable achievement.

Any plans to upload the music from the game? There is some wonderful music for each level.