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Reviews for "Hazmat!"

ok but...

Does need check points and I still odnt get the point of a double jump...just make him jump that high in the first place...since you have to double jump in almost the entire game.

Well it needs work

First the most notable problem is jumping. When u jump it seems to lag and I know its not my computer or maybe its how u designed it. Either way u need to fix that. Second is this is just to boring and not original at all. I was bored within the first couple levels. U have to be really creative to make a "pixel platformer" stand out, because it is a concept people us allot. I for for 1 like pixel/retro games but they have to be unique and original. 8-(

Almost great.

Most of this game was pretty good, but the level where it says "now use what you've learned " or something like that is way earlier than it should be.
Also why does the hazmat guy have just enough inertia that he seems to lag ever so slightly, annoying!! I don't think the game needs check points tho, the evil levels seem to be part of the old school evil you were going for. With two tweeks I'd give this a 10/10.

Decent game

not bad, but the level with the laser that needs to be shut of is undoable for me as colorblind person...

Maybe Upload Again Please

This game is really really cool, but the controls are not precise and it makes for an unenjoyable challenge when the controls which need to be precise are very loosely handled by the machine, including with interruptions in processing due to the complexity of the stage, without quality options by the way.

When one pixel matters between life and death of a player, then it might as well be placed in the controller instead of by the user at a keyboard.

You will have a lot happier players when their mastery is of the character instead of the levels. I just really think this game could have a higher rating and enjoyability if you made those adjustments, and I have not even mentioned ways to make it easier, just accuracy of motion.

Keep up the interesting level and concept design.