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Reviews for "Riddle Transfer"

amazing

simply amazing i had trouble on some of the riddles but they were the fun part cant wait to see more amazing games in this series

this i real random

halo 4 is coming sooooon and great game

JonBro responds:

Glad you liked it, and that is really random.

Awesome

Funny that i replayed riddle school 5 yesterday, and now the next one is released! Amazing game, with epic animation. Hope to see more from you!

JonBro responds:

That's wonderful :D

epic

Riddle school has always been the best game series on newgrounds and it keeps getting better. I see that a sequal will be coming up and I can't wait for it

Its amazing that how a parody of pico's school could have turned into such an anticipating series

Excellent as usual.

I actually found most of the puzzles relatively easy, but then I've played a lot of these games by now and I have a pretty good understanding of the logic. 4133 seconds first run, 688 second.

The game plays great, same as the previous Riddle games; simple puzzles, no overly long transitions (as much trouble as those people who put walking animations for their characters go through to have them walk from room to room, it's a huge waste of time), and a challenge to be had. I had to pull up Notepad to figure out several of the puzzles, so I could seperate the clues from the puzzle (Snoz & Zack's puzzle, mainly; seeing Snoz in courier really helped for some reason, and I used it to translate the word problem into math), which signifies to me that there's a very nice challenge to be had. Hint for players stuck with the Messie pipes: You use every single piece on the board.

The visual design is as striking as ever, with nice touches made to keep it feeling fresh. Giving Smiley hair really helped distinguish her, and the small touches on the other characters helped too. Zack's turned into quite the little pyro pretty fast ("As long as I get to burn something"? Hasn't he only been a human fireplace for like, a few minutes or at most a couple hours?). The last name choices feels natural.

It's pretty clear you know where you're going with the story, and saving the exposition until the end set up some nice foreshadowing for what's to come (I think; we'll see.)

You have a lot of experience with these games by now, and it shows. Great work.