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Reviews for "The root of evil"

Could use a little work...

Graphics/ Animation: 6/10 - Pretty good in the Graphics/Animation department. The only problem here is that the light fog will hide the character, especially close to the end when you need to jump on the platform with the spring mushroom.

Music/ Voiceover: 5/10 - Gonna be honest with you, hearing the same chime over and over again really gets on ones nerves. Don't get me wrong, the music was pretty good, but a little more variety would be nice. The voice overs were really well done.

Controls: 8/10 - The only problem here was that I had to hit the Space key three times in order to grab a rope. i don't know how it works with anyone else, but that was one problem I had.

Overall: 7/10 - Liked the game. It was a fun platform game that any fan would enjoy. The main problem is that the song in the background becomes repetitive, and you might be tempted to rip out your roommate's/ friend's brains out.

jaglitegrann responds:

yeah i know there was problem whit the fog and the darkness, i just not got the time to cover that stuff up because of my deadline :)

good advice whit the song :) should probably think about that to next time :) and really fun you liked the voice overs. I was very skeptic to them because of my bad English and microphone :)

dident really know what you mean by the controls and the rope. but i know there were a problem catch the rope because you jump in to it whit s key and also drop from the rope whit the s key. So if you holding the S key down when you jump and then catch the rope you instantly getting of it. this was something i would had fix to if there was time in my deadline :)

really fun that you liked my game :) and i hope i dosent get sued when you rip out your roommate's brain ^^

good game but...

the game is really Good for being made for flash. good ambient, and sounds really make it good when come to make unsafe the player. and death scenes for the kid are really good to make the player take care more of himself.

Tought:
1) music get bit repetitive good from the start but make you feel a bit sleepy hear the same music over and over again

2) yes Noir games are good but you should consider about not set traps were are hard to see, well yeah traps are like that, but in games theyre at least some "noticeable" if the player are aware of their surrounding. because "instant death" traps can make player a bit frustrated and quit the game.

3) the run / walk thing can be a bit annoying. specially players with keyboard that just pressing more than 3 keys, keyboard dont respond and then you cant do some actions. specially players that dont like to feel a bit "slow" and use everytime Shift to run, give at least the option about toggle run / walk with shift instead pressing shift to run.

4) i dont know if this was a bug or its part of the game but after i died and was reading some things when i come back to restart where the part i died. the game itself dont make scrolling where i respawn luckely a spike kill me and scroll was fixed but now a church was where wasnt before.

and for last

5) this kind of game in noir make a good ambient as i said. but at least try to not hide the path that player need to take to go foward. when i was exiting the church and see there was 2 ropes and 1 trampoline i was trying to find the way where i can reach the ropes until i try to jump inside the church was the rope i need. i said this because not all the players are good trying to find paths and they at the end give up. if there must be a hidden path then there must be a reward on it. thats why its a hidden path. but paths that player need to follow to advace trought the level not. unless there is a puzzle on it.

otherwise game is really good. Keep up with the good work

jaglitegrann responds:

1: yeah one more guy comment about that and i will definitely keep that in mind to next time :)

2: hehe yeah people comment about that to, the problem when making levels is that the creator does now where they are and don't realize when it is to hard, i should
probably let someone test them for me first :)

3: it never bugged me but i will keep that in mind :)

4: that was probably a bug ^^ dont think i test to do that :)

5: that's a good advise :)

a game not worthy of the good reviews

Ok art wise the game is beautiful and well animated. Yet it is at times impossible to see the your player or the zombies. Which can make things like lining up to do a hard jump more guess work and luck then skill and trying to hit the zombies you end up having to wait longer to hit them. I also was frustrated when I got to the later parts of the game the level became more trail and error then skill. Like you be walking along and out know where there comes spikes to kill you or you get caught in a net you could not see. This then makes the game more about memorizing then skill and overly frustrating. Also the ropes in the game are near impossible to grab and the whole game I was squinting trying to see the action on the screen and I am sitting here playing with the lights off.
Over all the art and animation is beautiful the over all experience was too frustrating for me to want to play the whole game because of the trail and error game play and the hard and at times impossible to see graphics.

jaglitegrann responds:

fun that you liked that art and animations in the game :) and yeah the game-play could been better :) specially the traps, i did not got so much good ideas for those ^^ so I agree they could be frustrating. and also the really dark parts. was really hard to make it visible and clear on some spots whiteout making it look really ugly because i did use bitmaps graphics :)

the ropes got and issue that i did not really think about at first. Because i did't play the way that i seen that many others do. it happens for those who hold down the jump key even after a jump. and then you cant grab the rope because you let go of the rope whit the same buttons as you jump whit.
so i should probably done so that you cant jump of the rope until you released the jump key and then press the jump key again :)

to bad you did't manage to play the whole game :) i hope my other games that i probably going to do is going to be better and fit you more nicely :)

Okay...

Never really got what was goin' on... And the zombies, no idea where they came from... But it was fun hittin' zombies in the balls with a ball

jaglitegrann responds:

haha :D nice you liked that anyway :D

Nothing too new or interesting.

Sorry, I would have given the game a higher rating, but It's just much too similar to Coma, even if the storyline IS different. It just doesn't feel like I'm playing a different game. Really good job on the graphics and all, just next time, try to be a little more original.

jaglitegrann responds:

I can't really se how you think it's that much similar to coma, in coma you can't die and there is nothing you trie to avoid an so, there are also no enemies in coma, I think the gameplay is very different.. If you would say that my game where very much similar to Limbo I would understand because it really is :)