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Reviews for "The Pocalypse Defense"

Kinda nice

(Anyone complaining that it's still not loading: Check your adblock. It might be preventing the game from loading. Worked for me)

It's basically pretty good, but there are some things that bother me.
First of all, it's really hard to manage with those robots that shoot lasers and those plants that throw something, because they come at the end and I'm really busy with killing those that are breaking the door. Meaning that I can't go hit or shoot those range monsters behind them. I would do something about that.
Also, Joe isn't the kind of guy who would just move up and down. He would have already ran there into the enemy troops and slaughtered them all.

Good but some obvious flaws

First of: great game remarks below are meant in a constructive way.

-No movement possible during shooting/hitting
-Latest upgrades are to expensive (you can't get all upgr by the end of game)
-Add some more detail about what your upgrades do (how much more ammo, dmg,..)
-Remove the anoying typewriter sound each time you hover over a button
-...

Could definitely use tweaking.

At maximum gate strength and half-way through the spray upgrades, I was still spending most of my credits on fixing the gate. The auto-repairing is pretty much worthless, with the amount of things banging on the door.
Hit detection can be better, too, because I kept shooting sideways to hit something I could've cared less about while the spitting things were keeping me from doing anything to save myself, even when I was visibly away from the bullet. The survivors would also get torn apart from zombies that weren't even near them.

Fixing the hit detection would be a BIG step in the right direction.

Love the art, but as previously stated, its too damn difficult. Also I loved the upgrade system.

Much too Hard!

5/10
Graphic is nice, Idea is nice, good Enemies, interesting Elements with Harry and the different things but next to impossible.
Make the Quick Fix Cheaper. I Can't Afford 2000 Creds if i just got 2000 but couldn't held them better off. Make them reload Faster. It's like hes running into the armory getting the ammo and coming back instead of just Reloading. And make the Reload-Upgrade more noticeable and add more Clipsize per Upgrade then just 1. Lock it's senseless to pay 1500 Creds just for 1 more Shot.

Actually... It wold be better to give us more Creds per Kill or make the Upgrades Cheaper but now it is really frustrating with these... oh and the Enemies are too Hard. The most are Coming to the Door without you cold do anything with that. And in the End even with Damage Upgrades the Fist is the best weapon i noticed the Game.

Oh and there are a couple of Bugs. Thirst you cant shot if there are to many Ranged Enemies at the Door. They Shoot at You, especially the Laser Tanks, and you are interrupted the hole Time without the Chance of doing anything.
Then If you are Game Over and start over again in the first Wave are additional given Creds for the Kills from the Game Over Wave.

So in the End... I Wold really like this Game but it is just frustrating Hard. Not Challenging, it is frustrating...

If someone next time tests your Game and you fix it by theyre true Opinion, i think it will be a Masterpiece.