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Reviews for "Vampire Physics"

No challenge

Sorry, I'm just so bored with it. I really wanted to lke it because the idea was very creative, but all the puzzles are so obvious and fall together with no efort al all. Its too conformed. Hit one block and watch everything fall into place. I'm sure you were thrilled to watch your "puzzles" fall in place, but its not fun for the gamer to play.

Eh, alright.

It was a good game, but it lacked difficulty. I could look at these and go "Know how to beat that one" in seonds. The theme was interesting though. It's good to know that people can still find new ways to make physics games.

I liked it, though I had issues with it.

When I would continue on further and new ideas for the game play were presented, I was expecting it to be combined with previous concepts to make it more difficult. Often times though I just found one concept on a level then on the next level other concepts or possible two simple concepts combined. It was a good game, but there was a lot more that could have been done to make it challenging.

Good game

Cleverly designed levels, physics and graphics are nice.

Adorable!

It's nice to know that the vampsheres of Ballville are doing well!

Cutely done, a nice variety of puzzles, not too long and although rather easy that made it ideal for being a small game to idly pass time with.

I thought that the werewolves were underused and in some scenarios I'm pretty sure I completed the level in a way that was unintended but really I can't think of any major criticism for what it is. If you made a sequel a I'd say you'd want a couple more gameplay elements, e.g:
- Crosses that can't be eaten and only affect vampires
- A wandering NPC to avoid and/or use (should be a mummy or zombie/Frankenstein's monster to keep with the theme)
- Maybe an overall plot
- Some harder levels
...But by itself or as the first of a series it's ideal. Good job!