00:00
00:00
Newgrounds Background Image Theme

RestiveTrooper5153 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Contrast"

And you did this by your own?!

Wow, that's a lot of job for one person, especially the coding part, but you made a really great job. I guess your idea was awesome but it's looks just like you avoided your handicap, I am not saying this is bad, it's just that you didn't made an awesome use of it (Anyway, it was difficult as hell I can't think of an idea now). The art was fine, it was simple but the code and the AI, was really well made. Also the levels and well, everything itself.
Great job and good luck in the jam!
Best Regards,
MonoFlauta

Not too shabby

My major complaint is definitely the lack of sound, but overally the game wasn't bad. The controls took some getting used to, but once I "got it," its actually a pretty effective setup.

The invisible guys are a pain in the ass, though.

JoSilver responds:

Glad you liked it.

I wanted the ninjas to be like "HOLY THERES A NINJA OUTTA NOWHERE" I guess I accomplished that.

Quite wonderful.

I wasn't sure what kind of game to be expecting when I started this, and I was pleasantly surprised. I'm actually not sure if I've ever played a top-down shooter where the camera moves around the person like that, so it was an interesting new experience for me.

Anyway, the controls worked well (although I completely forgot about running until after I had beaten the game...), and the three colors were implemented excellently into the game. It very rarely seemed obnoxious, which I was happy about. The enemies had just the right amount of difficulty, and the ability to build up ammo quickly was very satisfying. The ninjas and normal enemies had some AI that was a bit more interesting than just following the character (like when they veer off to the side or run away), which was also nice.

As everyone has said, this would've been even nicer with sound effects and music. And perhaps a better ending. And maybe a story. But now I'm stretching it a bit, and the game would probably become cumbersome and less pick-up-and-play with a story. The boss fight was fun, though it took me a little while to understand how to do it. Do I shoot him? Do I bring him to the electricity and shock him with it? I figured it out eventually, but perhaps if you had put some sort of an indication that he was being protected by the side things, it would've been a bit easier.

...or maybe it's better having to figure it out. I'm not sure...

All in all, this was a fun game to play. I had a good time, and I hope you continue to make games (hopefully with sound).

-Trekopep

JoSilver responds:

Glad you liked it.

I really tryed my best to make sure that every aspect of this game was a good as it could be, from the controls to the graphics it was all crafted with love.

It's funny how the AI worked out you see the main reason for there sometimes erratic behavior is that they can't always decide if it's better to head straight for you or try to get to you through a by following a predetermined path. I plan on improving the this engine for future game by making so that can decide which is better but also to sometimes ignore which is better and do anything.

maybe I'll add sounds I don't know I'm still pretty tired from making this but one thing that I wanted to do was add audio ques to the boss to get make it easier to figure out if you're hurting him. like make him laugh when you first try to shoot him.

And don't you worry, more games will come!

Needs one thing

Mouse aim controls

JoSilver responds:

I strongly disagree.

You see if I add mouse aim it would ruin the game. It would eliminate the need for you to proceed with caution. It's would eliminate the fear of being surrounded. and it would make navigating the winding corridor structure of the levels more difficult and also make you lose too much focus on whats directly in front of you.

This game was design around the concept that you can't run in guns blazing and expect to live. you have to focus your fire and mind your surroundings.

Great submission!

A bit dizzying, and not enough ammo, but solid game.