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Reviews for "Red Dragon Rampage"

Didn't work

I couldn't pick up most enemies, and it didn't make sense when I could and when i coudln't. Upgrading also didn't make any sense. I bought the gym twice, but I still couldn't upgrade any of my units. Also I had to read the description in order to find out how to do anything beyond click on enemies. And even if it was working, it didn't feel all that new or original. Just castle defense with a few more upgrades.

I expected more from the Toss the Turtle creator

This game would be fun to play, if I could actually play it. The sound effect for the stone-hurling boss kept playing even after I beat him, my dragon kept attacking air without me doing anything(plus it didn't damage anyone), and to top it all off, all of my medkits suddenly disappeared, leaving me sitting their hopelessly as my dragon had a seizure and I lost, once again, because of glitches.
This game really had potential, and when I first started playing it, it looked like the best game ever. please update it or put a less broken one up, and then I'll play it and have fun (finally).

WTF?!

This game is full of bugs. If it doesn't have that busg, it'll be a good game because I like every game like this but I press continue and jump to the final of a wave and the dragon explodes...

Would have easily been a 10/10

The game in its current state is almost completely unplayable due to numerous bugs and flaws.
1. The lag: Most of the time when people complain about lag its usually their computer but this game lags completely randomly on any computer. For example one mouser battle the FPS went down to about 2! It made the boss impossible to beat and I lost of course.
2. The Shop: There is no indication on what has been bought and what hasn't. To check you have to try and re-buy it and if your money doesn't go down you have it. There is a message saying you already bought it but it only shows up after you try and buy it and literally is there for ONE FRAME. The bombs can be rebought infinitely so even that method doesn't work.
3. The wall: Why is this thing so glitchy in every single way? It starts off useless which is perfectly fair as it hasn't been upgraded but it won't upgrade. The cannon has the same problem as well. Trying to upgrade them in the middle of action is impossible since as soon as you hover over the upgrade button the window dissapears. When I eventually found out you could upgrade in the pause menu (which the game never tells you) I clicked upgrade but it just ate my money and kept my wall and cannon exactly the same.
4. No health meters: Minor enemies have health meters but major enemies do not have one and do not even flinch when attacked making it impossible to tell if you are doing any damage at all. Looking through the reviews there are tons of people who have no idea how to beat the bosses. They can't tell because sitting there doing nothing appears to do the exact same thing as hitting it with a rock or slashing at it.
5. NO GUIDE WHATSOEVER: Theres nothing that tells you what the gym does, theres nothing that tells you that you can upgrade your workers, theres nothing that tells you how to beat bosses, there is indication on what shop items do but they are vague. Honestly I shouldn't have to scroll through pages of reviews to figure out how to play the game!

The art and concept are why I'm giving it three points. The fact that the game doesn't tell you what anything does and that so many things don't work even after the games been out for three months makes this an utter mess in gameplay and needs to be fixed so it can be properly played.

I really look forward to when I can play this game how it was intended!

about as good as dan 'n me ;( overall: dissapointment