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Reviews for "PRIOR"

fun but...

why are all the good adventure games depressing?

Repetitive, unrewarding

Idea, good, execution, shabby.

It's OK making everyone a square, but why is the entire thing so incredibly plain? If you only differentiate a military-research complex and the outside by the colors blue and grey, c'mon, you know you need to put in more effort.

There was a lot of jumping and running which required no thought. In fact, I saw no actual puzzles beyond the incredibly cliche elevator switch. A lot of dragging on to the same repeating tune. And to make that all worse, I didn't care at all about the purpose. The cube's family is captive? OK, whatever. They're dead and I killed them? Meh. Where's the next note?

You have to establish an emotional connection or at least ANY connection between the player and the protagonist, or else it's not going to work. Given how boring the graphics are you definitely should've worked on this part more.

The map is misleading and confusing. I went back to look for doors I couldn't get to or notes I've missed twice, only to find out they were totally meaningless or repeats of information that I've already passed. Lame, dude. There is no way of telling where sub level V is, what a room is for, what direction anything is. A lot of people have the urge to look around the entire map, and I was at the bottom right and felt like the game was about to finish. I had two other directions to look at, so I went back and found another ending in the top right.

It's a huge copout and a slap in the face to the player to make them go far in one direction expecting something, then give them a tiny piece of the plot and end the game. I don't know who Dr. G or whatever is, I don't know what happened to the scientists, I don't know who left the notes, I don't know about the war that's hinted at, I haven't seen a single white block that I'm apparently made to destroy. And I'm definitely not jumping around the same rooms for 20 minutes to find out. What the fuck, dude? All I know is the cube killed his family (which I don't care about) and their bodies are put into a morgue that's in a giant tower with only one actual room (sounds dumb huh?)

Imagine if a movie ended twenty minutes in and forced you to restart to watch the rest. And did that again in another twenty minutes. Don't do that. That's just dumb, dude.

Disappointed, but you've got a decent adventure game. Put more flair on the next one, put effort, and maybe hire a writer.

Had the same thing happen to me as someone previous. As I was traveling around... first I lost my eye then the background went all grey. Could not play past that.

pretencious

Not very fun either, your trying to hard.

Good atmosphere, but not much else

This was like a lot of other 'dark' games out lately, but the gameplay wasn't fun.
The plot seemed laboured and formulaic, and the multiple endings didn't really give enough information to justify having to play through all over again from the beginning