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Reviews for "Kaboom-BOT"

Good concept, few flaws

For the most part, this game works. It's a simple idea and it is easy to pick up and play, even without instructions, which I think is important in games. It's entertaining and challenging, although since I'm using a trackpad I imagine it's probably a little trickier for mouse users.

I do think that having the "remote control window" on the left is kind of, well, pointless. Your controller essentially controls two doohickeys instead of one, but you completely ignore the one on the left; you only look at the thing you're moving. Why not just eliminate the remote control panel and control the little robot directly? On the stages where the controls are wonky, you can just have a visual warning about controls being swapped or weird. Then you can have a much larger window and more involved stages. Imagine if you had a game where the controller controlled -another- controller, which controlled the character; that's essentially what you've got here, and I really think the game could be improved by eliminating that extra element.

Overall, not bad. Keep up the good work, I look forward to seeing what you come up with in the future!

meh

you could have made it with the optional arrow kes movement
and also enemies of some sort

but other than that its all good

RAGE.

Overall, it's a good game, albeit frustrating as hell. You definitely nailed difficulty down right and created a game that, if anything, kept me playing out of sheer spite and stubbornness. Not a bad thing, by the way. The reverse controls gave it an aspect of cognitive challenge, as opposed to simply leaving it up to how steady your hand can be, which is nice.

I'm not sure how I feel about the control field, though. It seems unnecessary as I didn't look at it at all when playing. I kept my eye on the actual robot because that was where the obstacles were. It seems like the control field only took up space that could be used for a larger map. A larger map would allow you to put in more intricate obstacles, such as ones with enemies and more complicated puzzles. The ability to interact with certain objects on the field to get through the map, I think, would be a nice addition,.

One last thing is that I don't know if it was just me, but it seemed like the robot was exploding from getting near the wall instead of actually hitting it, which got interminably irritating as the game got harder. It felt like it kept exploding while I was still, albeit barely, in the clear.

This game was decent.

The game was ok. The levels that were most annoying were when only 1 direction would be reversed, but not the other. Also frustrating is that I earned several of the medals but the game did not send them. I completed the game, and played for about 30 minutes but only recieved the medals for 10 minutes and for levels 10 and 15 (and checking the game out). All that hard work for nothing :-(

a little heads up

the left click cheat may not work...
but my scrollball does :3
great game overall but would have even greades succes as an app