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Reviews for "Numballs"

That title was MISLEADING

Bet at least half the people who came here were thinking something else. Good, for an actual game.

ThinXIII responds:

Haha, thanks for the nine! :D

I found it interesting.

The variety made me want to keep playing, but I swear, collisions should not keep the speed so high (you know the level, with the three bouncing around like crazy).
Still, I enjoyed it. A bit open-ended sometimes in how the game explains newer concepts but on the whole well understood. Great job. :3

ThinXIII responds:

Thanks man! :)

Num?

When I saw the medals, I thought it was going to teach me about the elements or something. I am starting to think that that may in fact have made a more fun game. It was still cool to play this, if only because it just goes to show how many things you can do with balls. I mean, every single level design on every level is different! There are so many medals to get, you would think it would be easy. Each medal, however, has a very specific way of getting it.

I like the music and I know that I have heard it before. It just suits the game style of playing games that do not have much sound in them. It was kind of hard to combine them with the space button. I would still recommend this to someone, even if it may not turn out to be very rewarding. Geez, do you have to be fast.

Very entertaining but also challenging and super dependent of mouse skill (poor non-mouse notebook users...)

As for the secret medals, they are quite intuitive.

"Fifty One": Find this number in the game somewhere. Oh, it's not there, so, improvise.
"Two on Two": There's only 2 places the number "2" can appear in the play area. Just match them somehow.

A nice game style here and unique Its kind of like a train your brain style of game and thats something that kept me interested, It's really simple but I like the medals and the music all these features made for a fun game indeed, The variety made me want to keep playing anyways nice work here

~X~