Fun, but a few improvments needed.
-When you take over an area, both the food AND the survivors should automatically be brought to you. Half the time, I forget that there IS any survivors before I start reclaiming the area, thus losing a couple of possible soldiers or scientists.
-Even if I don't get attacked (no matter what difficulty), all of a sudden, one of my characters is dead from a zombie bite. Wait, what...? Doesn't help matters much that it's generally my last scientist and I'm 1 day from completing a research.
-The fact you can have multiple bars/churches is useless. You only need 1 of each, but the same applies for Hospitals, too. I mean, sure, you can do 2 separate parties (by the way, this nets a total of 30% happiness boost unlike the 2 leader 1 party that just gives 20%). However, half the time, my happiness is like 85% or above, thus not NEEDING the extra bars. However, if I tear them down, the troops gets pissed.
-The instance you obtain a useless building (for example McNoodles) it should be instantly transformed into whatever you currently require the most. For example.
If you don't have a hospital and the closest one is like 5 squares from you and you take over a building that can be transformed into a hospital, some troops should automatically start on working so it'll become one, not let it be random as it is. More often than not, I completely FORGET that I have (for example) a Warehouse that I don't need so my troops just transforms it without my knowledge.
-I have done all 4 endings (Take over entire city, defeat evil portal, cure zombeism and start a new city). Of those, the "entire city" took the longest. Why? Because on ONE SQUARE, there could be (no joke) 300+ zombies. I had literally 80+ soldiers rushing in there and they wiped out like 100-220 or so. The zombies respawns nearly instantly, thus it took me like 50 days to take over ONE square. The hell...
-Putting soldiers on guard duty doesn't seem to do anything. I reduced it from 35% to 1% chance of losing troops, and yet I lost 2 survivors (1 leader and 1 soldier). When I removed a lot of soldiers to kill off a lot of zombies, I had ~53% to die. I didn't lose a single troop and that happened four times in a row.
-Why is that only Leaders seem able to recruit people? Why can't everyone, just with lower odds?
That's the only actual complains I had.