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Reviews for "Dungeon Dice"

trolls -.-

Messege to you haters, you either dont like this game for 3 reasons. you have never made a flash game your self and dont know how hard it is. You have serverly bad luck. or your just a fatass troll who still lives with there parents so STFU n00bs. i think this game was a great spine on dungeon dice and ps i like the ending =D

Good game

Is short, but it has an Interesting concept, sometimes is unfair, because you lose to much life, anyway it was a good little time of fun, i win the boss with 3 HP remaining.

Fun little dice fest...

but, alas, the randomness will irritate you with that "loaded dice" feeling as the enemy seems to always get one pip more than you on a roll. Well done, and worth playing a couple times through. The choice between Power, Life, and Time styles is nice, but I found POWER Mage to be vastly superiorto the other two. I like the game, and would love to see more like it. Reminds me of Delve Dice and other board games.

Great idea, some tweaks

There's a lot to be done, but it's a great start. MP consumption should occur ONLY if the user chooses, so set the gems, roll the dice and then choose whether you want the mp to be consumed because the gem met the conditions of the gem.

I made it to the end, but only by the skin of my teeth. Health gain needs to be improved. MP consumption should be a 1 always especially with how much luck is involved. There's no way to get a significant health gain when you need it.

Get rid of the pop ups to tell me the results, move it into a scroll box that lists the dice rolls and results, reduces clicking and cleans it up.

Holding the roll button doesn't really do anything for the player, no animation, just a sound playing, doesn't even really matter because it's all luck based. Should just be a click.

Oblivate was the only reason why I was able to beat boss, gave me +2 on 5 and 6 rolls.

Nice, but very simple

Good, but I would suggest more choices for the player for a possible follow up, maybe a skill tree with some choices, go for more mp? go for an extra ability? an ability upgrade?
different types of dice would be nice as well, going up against an enemy who uses a D8 against your twin D6es for example would prove interesting for mathematically inclined players.
Jus't a thought from an avid boardgamer:)