Finally, a tense boss fight!
Only for all the wrong reasons. I saw this game and immediately had to play it, because it looked very interesting. Hey, so what if I have no control over the dice? Well surely I'll find things, or I'll have abilities that'll help me to, through well-prepared strategy, turn the tide of my battles. Nope. Every boring, mind-numbing click was just another step to either victory or loss. Hell, if I had flipped a coin it would've saved me five minutes.
But I'm sounding overly critical; I just want to get across how pointless this all felt. I get it, it's random... but I wanted some sort of chance to save myself from dying at the boss who, after about 15 ties near the end, killed me with 2 or 3 health left. The abilities were a nice addition, sorta in the vein of what I wanted to see, but getting them to work, too, was random.
Again, I hate to sound overly critical... it just didn't hit the right note.