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Reviews for "Escape from ice mountain"

Linear and short...

...but not bad for 72 hours of making process, i guess. I like adventure, but if you wanna make a sequel, as others said, it shoud be longer, and a lot more difficult... It was just grabbing this and going there. The dialog and the whole "convincing people" stuff was nice, too. I liked it as a glimpse of the capabilities of the makers.

MonoFlauta responds:

Great, thanks for the review. Yes, if we make the sequel, we will have a problem about, how much difficult we should do it, but well, we will see... thanks for the review :)

Glitchy as all hell

I had to stand in the cell, a step away from the bars, with my back turned to them to file them open. I know you idiots only had 72 hours, but fucking hell, at least you could test it a bit.

MonoFlauta responds:

We test it, we couldnt have so much time, also, if you want make your own games and dont call us idiots because you cant open a door.

Less bugs, more clarity.

So the main things that stopped me winning really easily were the fact that it isn't too obvious that the text when talking to the other prisoner was actually things you could say to them, and the fact that walking into the key in the ice chamber doesn't give me a chance to interact with it or press spacebar, and nothing happens (yay for glitches, right?).

This whole "game jam" seems to encourage generally glitchy, lower-quality games.. sure it's part of the competition, but that doesn't magically fix the bugs.

It's literally impossible for me to finish the game right now, thanks to that glitch.

MonoFlauta responds:

"the fact that walking into the key in the ice chamber doesn't give me a chance to interact with it or press spacebar, and nothing happens (yay for glitches, right?)." no, you just had to grab the key, walk to it, everyone could, do that, just try

Thanks for the review

Well...

Good story line, and nice animations...
I kindda got stuck with the controls at the
beggining, and if you do make a sequel,
you should probably make a way longer one.
The character also gets stuck sometimes...glitch.?

MonoFlauta responds:

mmm can be, the character never got stuck with me, but well, we didnt have so much time to test, yes the sequel would be a lot longer and with better collisions :)

Thanks for the review :)

Like it but...

Sometimes was hard to catch things with the space bar, but it wasn't so bad like some people said. Nice work, and I hope that there's gonna be a second part =)

MonoFlauta responds:

Thanks for the review :) for second part the colissions with space will be better dont worry :)