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Reviews for "Snakebite"

Really, really gay...

Pillow-fights? Monsterous pussies? "Deflating the python"?
Or this game is hilariously misguided, or just extremely gay.

I can't tell if it's on purspose!

not great

I wasn't too keen on this game to be honest, mainly due to the low quality graphics and the inconsistent art style. It also seemed to me that the perspective views in most of the rooms were not accurate. For example in the garage, Snakebite's car is drawn from a back view when it should be a perspective view to match the background. Also some of the animation was pretty questionable, the main walk cycles for Snakebite are quite odd, it sort of looks like he's half asleep and stumbling along. Anyway there were some good points to the game. I liked the voice acting and the choice of music used, also in the beginning cutscene I thought the lip synching was good.

All in all this game isn't my cup of tea but it's obvious that you've put some effort into it, good luck in future games.

YoinK responds:

well it's all a learning process... sorry it wasn't your cup of tea Nicholas.. :(

There's effort but...

High school grade humor in a high school setting. Juvenile and full of your friends who wanted to come off as funny and witty, but to anyone who thinks MTV and the like is crap, it comes off as childish. I'd really have preferred not to have listened to whoever they were while going through the halls.

You've clearly shown that you can properly work flash, so compared to a good majority of newgrounds, you're doing good. You have acres to improve in all sectors though.

YoinK responds:

well this game i wanted it to be rather outrageous. Insanely outrageous lines helps make this game feel less boring. Can this game be related to reality? maybe... but probably not. I would say you were right about it being an effort towards humor.

My skills aren't the absolute greatest. But this was definitely a learning experience. I've never created an adventure game quite like this that had fighting involved as well.

I appreciate your thoughts and opinions and hope to create something someday closer to your liking.

Is this some sort of in-joke?

I've got so many complaints I don't know how to order them. The only good audio was the scientist's voiceacting. All other audio was piss, either in quality or execution. I shouldn't have to sit through the stoners' lines every goddamn time I see them. The graphics were shit with a side of uncanny valley.

The pacing was horrible and there was almost no motivation to anything, much less direction on how to get from A to B with the exception of the jock, whom I have no reason to obey, and the liquor store owner. Come to think of it, there was nothing connecting the vagina monster to the scientist, so... I guess Jake just gets into random fights? If it wasn't for the terribly scripted and trite opening monologue, nothing would make sense.

The fighting was terrible. First off, it was inconsistent. You probably screwed yourself by writing two separate types of fighting game, and both were pretty bad. It was difficult when to tell when Richard was in range, and the uncharged attack was useless there. For the other two, it was impossible to dodge effectively since you did shoddy work on collision detection. This game style should have had two hit boxes, high and low, and the attacks should only have aimed for them, instead of using collision detection on the shapes of the characters. Because of this, the angular attacks hit me even when I was dodging, and also when the enemy withdrew from an attack. Since there was no [obvious] low attack, both special attacks were mostly useless, especially since the rocket launcher did so little damage on its own. Invisible hit boxes are your friend here.

For object detection, you should have used a simpler schematic. It took me forever to find the wrench because the buttons were so small. The whole dresser should have been a button, as well as the doors being buttons instead of just the knobs. I like the feedback from the locked doors, but did you really have to make every locker functional? Just because you can copy and paste doesn't mean you should. You probably could have saved a bunch of space without those and the other useless things. That said, the people all need more constructive feedback.

I guess that's all for now.

This game is equivalent to garbage telling jokes. It is funny but not enough to save it from the incinerator.

People often vote high for funny stuff. They often forget that humour is a small thing compared to art, sound, gameplay and overall experience. I will *not* commit that mistake.

Sure, this game is funny (for adults) and voice acting (plus music) is good. And that's it. That's enough for a star.

The rest is either subpar (story), bad (graphics), or outright terrible (general mechanics, mostly THE BOSS FIGHTS).

Why story is subpar? Because everything is completely pointless.

Why graphics are bad? You really don't see it, do you? Exactly my point.

Why game mechanics are terrible? Mainly, the boss fights are, because they are nothing more than "mash A then use special and jump to heavens to avoid being crushed". Hitboxes are ludicrous.

Overall, a bad experience, only went to the end of it out of curiosity and medal hunting