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Reviews for "Gravinaytor"

Enjoyable

Solid platforming and I thought the tutorial voice over was a cute touch, but once the game got into more precise and timed platforming the constantly changing controls were a constant source of frustration. Too many times I would be mid way through level 18 and on only to be thwarted by trying to jump with the wrong relative key.

As a general rule, Jump should always, ALWAYS be the same key. Especially when the game does present a higher amount of timing or precision in it.

To be honest...

It definitely was a thinking man's game, to be sure, but I swear the moving platform areas really more on luck and/or dying loads of times before you get it right. The main reason is any window of opportunity after lvl 18 is just too small. Like the small gravity changing boxes on lvl 20: thanks to the moving platform, you have a split second to do it right or you fail. Couple that with rather slippery controls and... well... lets just say I've yet to complete that section.

Also the difficulty level (again, at lvl 19) goes sky high after over a dozen easier levels. The spike traps you've put all over the place mean you have to time it just right (see above for problems in this area) while trying to get used to the controls for any new gravity you've recently aquired; and then you have to do it again about 2 seconds afterwards. At that point, it's less about thinking and more about crossing your fingers and hoping for the best.

Final point: it's very annoying to have to start the level again after getting to 'that' last bit and dying (again). Please put in some checkpoints?

Beyond these problems, it was quite enjoyable. I really did want to give a higher score, but... <shiver> ... lvl 19... The game just needs some fine tuning, is all. But until then...

7/10 3/5

Surprising

At first I thought it was to similar to other games but then it got addictive.

enjoyed it

thought it was nice although i got pissed off at 18 because i tried it about 8579685.-4*7968354138 times to beat it and finally said screw it :/

i liked it though...

Pretty cool if a little unoriginal

Like this, but if you want to make something that's not unique make it a stellar example of the genre you're emulating. Also having the jump button constantly changing positions was cool in concept, but began to grate in execution.

Also that kids voice was so annoying, I muted the game right away. Which is a shame cause the music seemed decent.