To be honest...
It definitely was a thinking man's game, to be sure, but I swear the moving platform areas really more on luck and/or dying loads of times before you get it right. The main reason is any window of opportunity after lvl 18 is just too small. Like the small gravity changing boxes on lvl 20: thanks to the moving platform, you have a split second to do it right or you fail. Couple that with rather slippery controls and... well... lets just say I've yet to complete that section.
Also the difficulty level (again, at lvl 19) goes sky high after over a dozen easier levels. The spike traps you've put all over the place mean you have to time it just right (see above for problems in this area) while trying to get used to the controls for any new gravity you've recently aquired; and then you have to do it again about 2 seconds afterwards. At that point, it's less about thinking and more about crossing your fingers and hoping for the best.
Final point: it's very annoying to have to start the level again after getting to 'that' last bit and dying (again). Please put in some checkpoints?
Beyond these problems, it was quite enjoyable. I really did want to give a higher score, but... <shiver> ... lvl 19... The game just needs some fine tuning, is all. But until then...
7/10 3/5