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Reviews for "The Par Box 2"

Like Last Time.

Loved the first and the second.

FatKidWitAJetPak responds:

Thanks for playing the second one as well!

good.

yeah.

this was well worth reviewing.
this is what i like to review cause i can tell alot of hard work was put forth.
keep at it KidJet!

l8s

FatKidWitAJetPak responds:

Your right, there was a lot of work put into this. Flash crashed nearly 10 times... i lost all my work at one point... and finally after about a year it was done. I wish I could have implemented some sort of "collect" element into here, but I decided to just leave it experimental.

it is soooo relaxing

just wat i needed to finally get some sleep

FatKidWitAJetPak responds:

Well as long as I helped with something :p

Well ...

It was a very interesting ,,game'' if you ask me . The effects were cool and original , they were very colorful (L.O.L.) and very awesome combination of effect when you hold you're mouse still ( try it ) . I liked this ,,game'' , but the repeating music became annoying at some time , and those different types of ,,confetti'' weren't got some type of notation . As @MrGamesAlot wrote in his comment , it would be very nice ,,if there can be something in one of the corners on the screen that can tell you what effect you're on, and which one you are on out of the total amount of cursors'' . Well , those are the two reasons why I am giving you a 9/10 that is actually a very good rating for a kind of ,,game'' like this if you ask me . I will still give you a 5/5 anyway , because as I told you a few ( well actually some like 300 characters ) characters before this , I really enjoyed to discover a new combination for each type of ,,confetti'' . Good job , and thank you for doing this for Newgrounds , for us .

FatKidWitAJetPak responds:

Thanks for the comments! Personally, I think there shouldnt really be an indication of where you are because it is kind of cool to become "lost" in it. Although, I do need to indicate where the ending is... so I need to go back and update that. It is a huge hassle because I can't actually SAVE this project in flash, I can only export an updated SWF file... so every update I make has to be started from scratch where I have to fix like 3 glitches. It stopped saving after frame 30 or so, which is alright since thats when the game was 98% complete anyway. I will go back and fix some stuff tonight. :)