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Reviews for "Space Gold Farmer"

quite funny

considering how small and simple this game is, its disturbingly addictive. You certainly got talent, and with a few more bytes I think you could create great things.

My best score 75

Fun game.

Sadly, I only got 14 T_T

It just needs...

1- Lives. Or at least a health bar
2- Weapons. Like a cannon or an upgradeable gun

Version2 responds:

This is a skill based avoider game, not a shooter. It's all about getting as high a score as you can. Besides, what would you shoot? There's no enemies, only obstacles.

Entertaining

I actually quite liked it, it was challenging enough, yet not too challenging.
I was impressed with the particle engine you used. Did you make it yourself or was it a downloaded API?

Anyway, the graphics for the rest of the game could use a bit of work, as they looked like they only took about 3-5 mins tops, other than that it was fun!

Version2 responds:

The particle system actually came from another experiment I was doing. My old system was large, slow, and a pain to use. When I saw Archawns's thread in the forum about a 10KB game I decided to strip it down to the bare minimum I needed to make it work. I went from 3 external AS files down to a simple 4 functions, lol! I'll probably be making a thread in the Flash forums soon and share the code with everyone, it's insanely simple now.

The graphics are all handled thru the graphics API, using beginFill() and lineTo(). They would look way better if I drew them on my tablet, but the point of the challenge this game was entered in was to not have any library assets. Figuring out all the points and lines needed to do the graphics in code took me the better part of day. If I had been hand drawing this I would completely agree with you tho :P