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Reviews for "Sticky Blocks"

eh. . .

enjoyable for a few minutes, but it's certainly nothing i could tolerate for an extended period.

Nice !

Very good game but it's repetitive. It would be best if you had more colors to your graphics. Good job !

decent

i only took away points for the simplicity of it. But it IS addictive and a good thinking game.

Eh...

It's a decent game. I got to Level 22 - Clogged and messed up. I didn't feel like doing the tedious first part with the blue blocks again so I quit. Considering how slow the block moves, you really should avoid putting simple and tedious parts into the levels.

Most of the levels were good though.

amaupin responds:

I hear you. It is a slow-paced, think-ahead type of game but still it's annoying to have to restart a level after one tiny mistake near the end. Actually it's a good thing you didn't make it to level 37...

Challenging, and frustrating!

I've played through it all, and it starts requiring brain power after level 15. Then something around level 30, a single mistake costs you the entire level. Even though its supposed to be a puzzle game, I feel that completion also really tests perseverance as well, so be warned! The bonus levels and secret levels are more for entertainment after going through the trouble of getting the stars for level 40+.

I liked that you mostly stuck to the basic mechanics of the game without going wild on extra elements. No body likes having to deal with 20+ elements in puzzlers like these.

Graphics were a bit too simplistic. It's like someone went into Paint and drew a bunch of squares. Music was also a pretty bad choice. Kinda morbid and depressing.

I felt that after a while, the pace of the movement was just too slow. Maybe you could add an option to adjust the speed, since sometimes I don't feel like waiting forever for my block to move somewhere.

Occasionally the blocks didn't move in sync, leading to some interesting unintended consequences. For example, I was leading a column of blocks that were two blocks wide, and I run over a single spot that eats one of the blocks. With exception to the block that was adjacent to me, all the rest of them stopped being stuck to me.

Overall, the game was pretty solid, and it definitely offers challenges for those that are looking for it. The concept was good. The aesthetics could use serious improvement.

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Secret Medal levels: 27, B7
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amaupin responds:

Congrats on finishing the game! And I think you're the first person to get both secret medals.

I've never seen that bug you mentioned about a 2 column group becoming unstuck after just one is removed. I do know that when you become stuck to really large groups of blocks (as in Bonus 7) while on the go they don't immediately move in sync with your block until you stop, but I've never seen them get unstuck.

As for the graphics, I wanted to make a game that didn't use any images - just low level calls to bitmapData.fillRect(). Of course later I added the title logo, etc., but that was the original intention. I don't think they look too bad for an abstract puzzler, but I guess I am biased.

Thanks for your review!