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Reviews for "TumbleBall!"

Simple

Its relaxing and it makes you think. i hav no criticism for it. this is one of the games u would come home from school or work or whatever and play as a stress reliever.Good job

TonyDowney responds:

Man, if you need a stress reliever, go ahead and play the game *at* work or school. The dedicated server for it at tumbleball dot com isn't on most firewall ban lists... yet!

good fun

addictive

TonyDowney responds:

It's not addictive until you start seeing balls falling down in front of you while you're sitting at your desk.

What the fuck is the point?

Seriously ive been playing and playing and I still dont get the point at all. Ok yeah get a high score ect ect but thats about it.... basically set up garbage everywhere on screen to keep the balls bouncing around and force them into the cup. Click on the tube or whatever is launching the balls and have them turn white and give you even more points or some shit.... not a clue and not very fun in the long run.

TonyDowney responds:

Most of the games I grew up playing had no point (other than the recurring theme of genocide), so I guess that was the idea. We still included unlockables and a few places to spend your pinwheels and high scores and stuff, just to bring it up to current day. But yes, I freely admit that we didn't spend our days mulling about the purpose of TumbleBall, beyond just having fun.

But yeah. Space Invaders? Alien Genocide. Zelda? Monster genocide. And Mario? Mario, oh man... apparently if a useless head of state gets kidnapped - not even threatened or used for ransom, but just kidnapped - then the calm and measured response is the attempted elimination of the Koopa race.

Loved it!

This is definitely an addicting game! I couldn't stop playing it!

TonyDowney responds:

To get not one but *two* uses of the exclamation mark from a self-proclaimed 'grumpy guy' means much more than any silly number! Thanks!

I'm really confused...

The four tutorial levels at the beginning were totally confusing and really didn't help explain the game. And then when I got to the game I really couldn't play because I didn't know what I was doing or what the hell was going on :/

TonyDowney responds:

Hmmm... we'll have to take that into consideration with our tutorial revamp we're doing tonight. It's a tough balance between hand-holding and discovery in a game as unique as this.