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Reviews for "License to Combo: Revamp"

SSDD

The animation it's pretty good, the speed in the sequences even the aspect how the voice accords to the time, but, it's the same dragon ball, anime, things... of every year.... where's the plot????

Nhazul responds:

It's a display of stickman combos, who needs a plot? I'm an action junky. Thanks for the review.

my apologizes

hay there comrade but it was good, the music, the sound, n the color, awesome, u'r sticks didn't even do the lil blur thing where they start merging n 2 1, so that's a plus, but sadly it is so over done, to many freeze-frames n slow motion attack, i thought it was about combos, witch is speed, and synchronized attacks, lol none the less it was good, i look 4 ward 2 seeing another 1, maybe add a story line, n props, OMG if i may, i do believe u would have an awesome take on "The Game of Death" either way, still can't wait to c what u come up with next

Got boring.

Maybe you'd have more variety in an actual video instead of a compilation, but as it stands it was almost boring because of 1 thing:

Literally almost every hit had the slo-mo/matrix pause before it hit. After a while I didn't even want to see it anymore but finished because I don't like reviewing something unless I've seen the whole thing.

Your art was amazing, and the skills you have were apparent. But in the future, please take into consideration that in order to really WOW everyone not only do the moves have to differ, but the style in which they are presented. The slo-motion effect is amazing, and almost everyone remembers it from matrix as a jaw dropping moment. But most forget about the 1,000 vs Neo scene, and all of the other scenes where there was fluidity and constant motion. The slo-motion is supposed to be used for emphasis. The effect also looks a lot better if playing with dimensions. I know this is a 2d movie at heart, but many stick movies play around with the dimensions a bit. Having the angle move slightly when using the slo-mo/pause effect gives it more "hmmph" so that it isn't JUST slow motion.

Who knows, maybe these were supposed to be the "key scenes" where the slo mo was supposed to be the "Cool" moment. But since it's a compilation of cool moments, it just looked very repetitive, and I just wanted to see him hit hard and fast, not stop every few seconds.

Either way thanks for your time, and great vid.

eh.

Great animation, boring concept. I have just grown tried of the unrealistic fighting cause 1) Half the time there is no balance 2) its overused. There are a lot of stick fighting flashes out there that do this whole "DBZ" fighting thing.

Anywho great animation just boring.

been there, seen that

your only sticks that were good were the first black sticks (the fat ones not the skinny ones)

the others, not so much