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Reviews for "Castle Guardian"

I liked it.

Fun fighting, interesting storyline, good music.

Only flaw was the poor mage power. Maybe if you mapped the power to a key, or made him automatic he'd be useful. As it is, you can either cast one weak spell or ten slightly weaker clicks.

Great fun, some problems

I wont say any of the problems as they are pretty obvious and others have already stated them, except for one, i find the rage mode pretty annoying as it gets way over laggy and makes the clicker not stop moving so you cant click any enemies for like 5 seconds and this is really vital towards the end.
Although its a great game as i found my self wanting to get to the end, which i did, with a score of 224, which seems really small to me. -.-

The exsplosive guys + civilians

Well, overall the game is alright, and as everyone else has mentioned, but it lags.
Also, the guys who have exsplosives aren't that dangerous EXCEPT when combined with civilians. That means whenever I kill a guy, he goes boom and splashes the civilians, which is horrid. Either I have to let him get too close to my castle for comfort to kill him, or kill him there and take the damage for killing a civilian

Has potential!

Its a nice game, but its still really bugged, especially the achievements.

I couldn't get:
Reach Day 2
Reach Day 14
after finishing all 20 days..

I was wondering how to get the "Save a Citizen" achievement since I already saved a bunch of them and nothing happened, so I got pissed and put 1 of them out of its misery, and guess what? Save a Citizen!

I pressed 'P' and ran off to grab a snack. The game didn't pause, instead gave me the "Pause the Game" achievement, along with my first death. Not worth it!

Alot of other achievements will display the popup when you obtain them, but will not appear in the achievements page.

Also, the tooltip under the archery seems wrong...and what was that "8 people" and all??

I actually didn't put any points for a archer until day 19. For me, everytime an enemy died, my mouse pointer would get stuck in place for a short while. I don't know if its because of the increased spawn rate, but the lag became much worse after i got the archer.

The mage was kinda useless. Even at max lvl its spell doesn't guarantee an instant kill. For the time taken to move the cursor to the top right corner of the screen and back, multiple clicks could probably do more damage. Not to mention it has a cooldown.

Suggestions:
1.Fix the bugs
2.Decrease lag
3.You might wanna change the target priorities for the archer
4.The mage has tons of potential!
-Add a keyboard hotkey for the spell.
-Maybe add bosses at the end of each day. So that the archer takes care of the weak mobs while the mage takes care of the strong mobs and bosses.
-Maybe add AoE damage to the spell?
-Or even have multiple spells with various effects(eg. bounce, slow, stun, burn, freeze, etc.)?
5.More upgrades!!

So fix the bugs and make a sequel! =D

buggy

it's a nice game and all but I think that it is a bit too confusing and buggy
because, what the hell does the mage do? the only thing that mages seemed to do was give you the abillity to cast a spell, which seems to have a hidden recharge time
also, when I tried to upgrade the archer's skill, the description below the 'archery' was something about the magical palace and mages, while the description below the 'magic' was: buy a magical palace, while I had one
and to make it more confusing, the level of my archery was level 2... and level 2
my magic level was level one, and level two, even tho I had upgraded both the archery and the magic for the same amount... it just left me in confusion