00:00
00:00
Newgrounds Background Image Theme

horndogg60 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "The Bastard Game"

Nice idea, needs work

OK, so first of all, well done for making something original.
Took me a few goes to really get it, then I realised it was cleverer than I gave it credit.
I like the graphics, black and white is nice. Sometimes less is more and this whole game can be described as minimalist.
I just think that a little bit more work would have made the most of the idea.
Obviously, the re-setting of the score is a known bug. So fix it.
The biggest annoyance for me (apart from the deliberate ones!) was the lack of feedback when you did hit the edge.
Having your score re-set to zero alone is not enough. You don't have to go nuts, just flash the screen white or invert the colours or something. It would add a lot.
If there's bugs that can re-set the score then you definitely need to know it was your fault.
Great concept though, just worthy of being a more polished game.

<Review Request Club>

Kwing responds:

I'm not sure why you're complaining about my anti-cheats, as they're there for a reason. As for the second complaint... Yeah, thanks! When I was testing this I would suddenly realize my score had dropped and it was because I had hit the walls without realizing it.

I'm not sure if the score simply resetting when you click is what you're calling a resetting bug, but I haven't noticed any real bugs that I hadn't intended on.

Enjoyable, and annoying.

Pros:
It's a fun and unique approach on the normal and overdone maze games. It doesn't look like it would be very challenging at first, in fact, it looked like the easiest maze game ever, but I was deceived. ;) My favourite part is the even more challenging cursorless option.

Cons:
It's a little lacking in the graphic department though, and it's quite bland and boring. It lacks any colours once so ever. I really didn't like how when you clicked, you lost all of your points. I understood the shakey cursor, losing all of your points when you right clicked, but that seems like a little much. I assume their is some reasoning behind it though, perhaps too make it even harder? Another thing is, although it may just be the fact that the cursor is suppose to deceive you, as mentioned in the description, it seems like my cursor jumped towards wall sometimes while playing.

Fun: +5
Uniqueness: +5
Graphics: -2
Annoyances: -2

Kwing responds:

Lol, I can explain the cons.

I made this game then realized there were no colors. Then, looking again, I realized making this game in color would ruin the art style I was going for. I could tweak the graphics, but I won't put color in it.

Next, there's a very easy cheat for maze games which involves clicking and dragging the cursor to the destination point. Right-clicking isn't the only way to cheat.

And whenever you run into a wall, the cursor resets back to the space where your cursor really is. This will make it look as if the cursor is ramming into a wall, when really the cursor is just going to the place where your cursor really is. Otherwise, the cursor would go off more and more until you simply had to refresh the page. The difficulty curve is meant to apply for each string of points, not each gaming session... So yeah.

I'm glad you liked the idea, though!

can be made better

if you work on it you could make a better sequel

Kwing responds:

Perhaps.

Hahaha

I can see why its called the bastard game, they really bastardized the hell out of it. Ill give you a 10 for a few reasons. Its the only maze game Ive played where the mouse is rigged to wiggle like that so good thinkin outside the box. Everyones pissed cus its hard and not that clean which makes me smile, and its been harshly under rated. I will say put a bit more effort into it next time, but Its really decent as far as a game goes. Plus who gives a shit if theres no music? lol

Kwing responds:

:O
Thanks!

Try again :)

general idea is fine, mouse is jumpy, and levels should get harder. make it more challenging by adding thin bits etc. spice it up with colour

Kwing responds:

The mouse is supposed to be jumpy. It gradually moves randomly as you move the mouse, making it harder and harder to determine where your mouse really is. This gives the game a difficulty curve at the same time. And I purposely made it black and white because it's a lot more stylish than if I had put in some neon colors or shit like that.