Has potential
need a little polish at handling and enemy speed, but its an interesting idea, maybe on a 2.0 version
Has potential
need a little polish at handling and enemy speed, but its an interesting idea, maybe on a 2.0 version
You'd think I'd rack points for damage.
The character is a skeleton, the drop speed should decrease, there are more obstacles than rewards. Nice art, but this is the worst headlining game I have played.
awesome
the obstacles are too hard! and could'nt help to notice why the skeleton hands are holding the girl's breasts when it's loading ( Perfect World International )
Am I a bad person?
Once I figured out that there was NO WAY IN HECK I was gonna be able to avoid as many obstacles as I would have liked, I just started aiming for every little kid I could hit. In hindsight, I think that was a little harsh, but it felt damn good at the time.
Really?
I liked the part of this game where you couldn't avoid a single fucking thing. Woohoo.