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Reviews for "Moovlin PC"

This is the best I can give

It was kinda fun for the first few levels, but I tired of it quickly.. Some music choices weren't very great, and the cut scenes weren't as good as they could have.
This reminds me a lot of Sonic the Hedgehog, though, and the running style game is a great choice. Even though I am not an animator (or any kind of artist for that matter), I can see why this took two years. Keep up the good work!

PS: The lips on the robots in the cut scenes kinda bugged me, heh

Psychofig responds:

Sorry.

Maybe I should have made it so all the robots just kind of had those lines you see on heart monitors for lips. Good idea?

Congratulations

Congratulations on working
The graphic is simple But the game is interesting, gives you a way to hold it ...
The game lacked only one thing, the "M" to Mute, but the rest very good.
The medals are also making the player difficult to train a lot.
Congratulations again =D

Good but..

..The biggest mistake you did here is the main Character.... Whats that? A red robot with HAIR and a grey metal hat with an hole on it!? And what's that? A human mouth? Dude, you can make the ebst game ever, but you need more imagination.

Nothing good but nothing bad either

In my own opinion, I think the effort you put into this game really payed off. The missions elect screen, the music, the cutscenes, even the intro gave me the impression that this was a well put together game. And it is, the graphics, I think, are what you aimed for, not to be too flashy or too stand out but your own personal style.

The reason this isn't a ten is because when I played, I felt like I've played a game like this before. There isn't right much to the gameplay at all. Simple sidescroller. There wasn't really much too it. I hate to be this harsh considering you spent two years on this but there isn't very much which makes it standout. I'd at least implement a customisation feature as, come on, it's robots. Also, more attacks and more unique enemies.

All in all, this game is well put togeher but the gameplay isn't anything we haven't seen before.

Well, no, it's not that fun...

However, I congratulate you on the completion of something that took you that long to make, that takes serious patience... and maybe laziness, but regardless. The reason I don't find it fun however, is because the game mechanics aren't that easy, intuitive, practical etc. and the initial design is a bit dull. If you take 'Ching Chong Beautiful' to be a paradigm for these kinds of games, I hope you see where I'm coming from. So, no, I don't think it's anywhere near as good... but I hope you keep trying, you have a lot of potential.