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Reviews for "Ninja Run -"

Decent, but needs some redesign

Not a bad attempt at twisting the Canabalt formula, but as Trimaster7 said below, the shooting mechanics becomes unnecessary with the Stone Skin capability.

One thing that puts it below Canabalt is the lack of speed, though. The platforms are mostly small, which kinda limits your freedom. You can't just sprint through the game because doing so would cause you to drop into a pit. The player then ends up being forced to slow down, which really hinders the sense of speed which made Canabalt so much fun to play.

Perhaps longer platforms can be used? They would allow a player to sprint, and give him time to judge the next jump without the need to slow down.

Apart from that, maybe do something about the redundancy of the enemies when you have Stone Skin on, and an indicator about the swinging ability as stated by Sketchyboy2000.

All in all, decent effort, but it could use some more thought.

YailenkoGames responds:

There is no game on Earth that can compete with Canabalt. It's simply the greatest. And I didn't even tried to. :) Canabalt has completely different feel. And I love it. But I was concentrated on making a game with more fun than tense. That's why I added to this concept a lot of stuff like shooting, double jump, grappling hook, shield, slowing down, speeding up and achievements. Thanks for your review and for checking out my game!

great parkour

the fact ninjas ar involved is a major plus

YailenkoGames responds:

I love ninjas too. :) Thanks!

Another great game inspired by Canabalt

Yeah, what the title said.

it is a good game

in the intro, you did knot inform us that the ninja has swinging capability,

Meh.

I would say the game is mostly passable. It's fun, but I got to about 5000 metres before I died, which says something about it's difficulty. I think I used the shooter once or twice because I remembered it was there, or I wanted to see what it did, but I basically just popped on Stone Skin and kept running. It needs a bit of tweaking, since my death was only because I swung off one of those floating platforms and it put me slightly under the screen, so that counted as a "death." I hope you can add a bit of difficulty, some improved level designs (perhaps a graduated level system?) and give us some unlockables for extra incentive. Like I said, it's an okay game, but it could be much better.