Just wanted it to be more better...
Yeah, I know, poor grammar and all. I really really wanted to like it, I mean what's not to like? Undead, check, missle defence, check, and nice graphics with pretty menus.
OK, first, to the people who can't hit the invincible bad guys directly under you... You do realize you can move your defender don't you? No? Well neither did I until I accidentally hit an arrow key and it threw my aim off all helter skelter.
Speaking of which, aiming imho was retarded. No matter where I was on the wall there was nothing intuitive about the crosshair. At least in a penguin toss game you get some kind of feedback. Here, nothing.
Weapons/Items: couldn't unequip the current weapon to sell it if I was short a few gold for an upgrade.
Items: Four slots? Four? Um ok... I guess you could stack them if you wanted but for no real purpose as it would greatly hurt other stats.
Magic: Straight line effects... enough said. Seemed equally pointless till I found out the little man could move. I didn't understand why only some were effected while others weren't. "Turn Undead" would have been a great spell to have to generate allies or even something to turn skeletons into ramparts like a wall recovery spell? I don't have a clever name for it...
Archers: Fire? Really? And the balance was supposed to be magic use? No balance there...
Not a terrible game. Just wanted it to be more better. After half a dozen plays I quit trying to figure out the best strategy to get one more level completed because that's ALL I ended up doing INSTEAD of having fun playing a game. Ended up feeling like "Fend off the Zombie Hoards with Two Sticks and a Pillow". Meh. Still, I'd love to see what V1.2 would look and play like.