Quiet buggy
After completing level four i've realized that this game has quiet a few problems with it. For starts, other players are right when they say the wall boost is over priced. 1,500 gp to upgrade the wall seems a bit steep, considering you would have to make sure NOT to buy any gear to upgrade it.
The freeze spell doesn't do as it says. The first level claims to free enemies for 30 seconds, and the second upgrade claims to freeze for 75 seconds. Yet when I cast the spell, the enemies seem to only be frozen for a tenth of the length. As well, the accuracy of my attacks are a bit difficult, not due to my lack in skill, but because i'm scoring critical hits when I'm only hitting the chest of enemies, and on most occasions my arrows are passing threw enemy heads without inflicting damage.
Also, instructions on how to play the game would be a great too. And maybe include a skill that allows a sight of some sort, like a trajectory line or a way to pull and hold the string for a stronger attack.
The idea for the game is pretty good, and I would like to play more of it and see these problems fixed or implented.