00:00
00:00
Newgrounds Background Image Theme

Avrram just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Touch The Bubbles 3"

Eh..

I thought it was alright it got boring pretty fast, the idea for the game is boring and the art isn't very interesting.

Its is addickting!

I only rated it 7/10 because I can't get passed level 7. Even after watching the walk-through, its hard. You have to have a steady hand, which I don't have.

Disappointment

I saw Komix Games attached to this project and thought it was going to be something original. Turns out its just your run of the mill mouse avoider game. Not your best effort...

Fun, but frustrating.

First off, awesome music choices, although the lack of variation means that they get old fairly fast. I like the slash idea, although I have to admit I didn't actually try to get any, and the only ones I got were accidental. Happy accidents, but still accidents.

I'm pretty sure this game was built for a mouse, because I'm using my touchpad and it's kinda awkward. I died. A lot. I dunno, maybe that's just me, but by the time I quit at level 17, I had zero points, and had had zero points for a loooooong time. But either way, I found this game impossibly difficult, and while I'm sure I could go farther if I continued to bang my head against it, I lack the patience to do so. While being hard is not a bad thing, a more gradual difficulty slope would be better.

Finally, I love the graphics of this game. It's very aesthetic, the balloons are pretty, and the hazards are obviously dangerous. It's neon without being jarring, in fact, it's almost soothing.

I lied when I said my last point was the final one. This is a nitpick, but still bugged me a lot. If you're going to make a game that has so much mouse sensitivity, make sure there's a pause option. It's frustrating to have someone talking to you in MSN and not being able to do anything about it because you're busy trying to pop bubbles. One idea for a pause menu would be one that didn't unpause until your mouse was in the area it had been when you paused the game. That way, you wouldn't have your... dot thing... fly off and die.

Good concept, but I found it far too difficult to be worth playing. Points for effort, but it's a game, and if a game makes me wanna stop playing it, then ultimately, it failed. Granted, this may not be true for everyone, perhaps this simply isn't the game for me and other people like it a lot. Scrolling down I see a lot of tens and nines, so it's probably the latter. I might try it out tomorrow with my tablet, though. See how that works out.

make level 15 easier its hard and i cant beat it

pls make it easier