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Reviews for "Endless War: Defense"

An idea...

How about some kind of resupply crate for 10.00$?

It could be useful when your AT troops run out of ammo and you're surrounded by tanks and cars...

BlackFox-of-ITMO responds:

Nice idea! Will be done.

Review

ok first off, i LOVE these sorta of games, and i feel this has potential and as great room for improvement.
first off, change the music, while its nod baaad, it just doesnt fit with the game it only serve to lower the tension and help the games light hearted ness, which isnt a bad thing if thats what you were shooting for. no pun intended

secondly. improve animation and sound quality. while i liked the sniper scopes pointin out whos being targeted, the simplely animated death, literally falling in one frame jsut seemed tacky. as for the sounds, posting individual sounds per weapon attack (and finding sounds for ww2 era weapons online isnt that hard) will greatly add imersion, the 'tak tak taks' are again, tacky. take it a step futher, have infantry call out targets, when there get near, yell when killed or call out for his fallen comrade. give machine gunners so tracer fire so we can see were their firing at or have the AT gunners stoicly say that a tank is in their sights

all in all im enjoying myself. and im sure that if you put out a sequel and one up everythign you have, youll surely have a game to fave
4/8 and keep up the good work

Best endless war so far

I love this one better than the others.There is nothing wrong with it to me.

love the game

loved the series and although this one doesn't follow the steop of the previous endless war games, fortunately, i really enjoy defense games too
i feel like this one's very different from all the other defense games i've played...very fun indeed

however,
-would like to see the range of my units AFTER i've already placed if selected(without having to switch to manual firing mode)
-would be more fun if additional units could be BOUGHT, instead of earned, i think it brings more depth to choosing units and gives the satisfaction of having all units later in game
-option to select "select colour", which is white, sometimes making it confusing on snow maps

all minor stuffs to criticize
i hope i was clear enough, my english is not very good

BlackFox-of-ITMO responds:

Thanks, I'll just make different border colors for different backgounds. Red for snow, green for sand and so on.

Somehow not enough

This game looks like you've placed a lot of effort into it. A lot of missions, units, machinne guns... But to me it's not good enough. The song is repetitive (it's not annoying but it gets repetitive enough in my opinion).

I suppose it mustn't be easy to give different sounds to all the weapons, still it gets me bored to see these men on the trenches and the enemy is coming. When they all shoot, all guns sound the same. A Thompson doesn't sound like a machinnegun, neither like a Ithaca or a Springfield. Like that, by getting new weapons when I complete a mission it doesn't really matter because when I scroll up to the battlefield and the enemy starts to get shot, it all sounds the same and there's no satisfaction to the ear.

Anyway I repeat it seems like you've worked on this a lot , and I don't mean to say that the whole game is useless because of the lack of sounds. Because of course, the visual has nothing to do with the audio or the gameplay. I hope you found this useful.